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DCC Level 0 Character Funnel is a Bad Concept
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<blockquote data-quote="Mannahnin" data-source="post: 9260980" data-attributes="member: 7026594"><p>I don't think it's a parody game at all.</p><p></p><p>But I also don't think it's the right game for you if you hate the charts and the dice. Both of those things are deliberately chosen for the aesthetic experiences they give. The charts add unpredictability and flavor, which is meant to be fun, and the dice attempt to recapture the feelings we had as kids first seeing polyhedrals- that alien oddness and sense of possibilities beyond what mass market boardgames with their d6s and spinners could offer us. As well as giving an alternative to the dice modifiers we're all well used to by now. Both of those things are meant to be novel and unexpected and recapture some of the magic we experienced "back in the day" before this all was well-trod territory for us.</p><p></p><p>It just seems a mismatch of aesthetic preferences.</p><p></p><p>Thankfully there are a TON of other games out there. And while it would definitely require more work than converting between OSRs (which can often be done on the fly), if you like the modules I'm sure you CAN convert them.</p><p></p><p>And if you like Goodman's publications otherwise, I definitely recommend the OAR series if you don't have them already.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9260980, member: 7026594"] I don't think it's a parody game at all. But I also don't think it's the right game for you if you hate the charts and the dice. Both of those things are deliberately chosen for the aesthetic experiences they give. The charts add unpredictability and flavor, which is meant to be fun, and the dice attempt to recapture the feelings we had as kids first seeing polyhedrals- that alien oddness and sense of possibilities beyond what mass market boardgames with their d6s and spinners could offer us. As well as giving an alternative to the dice modifiers we're all well used to by now. Both of those things are meant to be novel and unexpected and recapture some of the magic we experienced "back in the day" before this all was well-trod territory for us. It just seems a mismatch of aesthetic preferences. Thankfully there are a TON of other games out there. And while it would definitely require more work than converting between OSRs (which can often be done on the fly), if you like the modules I'm sure you CAN convert them. And if you like Goodman's publications otherwise, I definitely recommend the OAR series if you don't have them already. [/QUOTE]
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DCC Level 0 Character Funnel is a Bad Concept
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