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DCC Level 0 Character Funnel is a Bad Concept
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<blockquote data-quote="MNblockhead" data-source="post: 9267113" data-attributes="member: 6796661"><p>I kinda like it. Especially if run with Purple Sorcerer or a VTT that does to roles to minimize page flipping and time referencing charts. </p><p></p><p>But I think Warhammer Fantasy RPG 4e does it better for my group. Using minor and major miscasts based on your roles and refering associated tables rather than a separate table for every spell. I'm not as familiar with DCC, but WFRP seems to give more options to invest into making spell casting safer. Spending XP on skills and talents, using ingriedients, channeling rules, using familiars, etc. You can invest xp and coin into being a much more reliable spell caster at the expense of building a more well-rounded character. </p><p></p><p>That said, I am looking forward to eventually running the DCC Dying Earth setting and adventures. But I'll need to make sure the players are going into eyes wide open and that they buy into it. In addition to DCCs randomness and risk when it comes to magic users, you have the petty politic's of Jack Vance's Dying Earth setting, new grudge token mechanics, and some character restrictions that even many DCC fans are not into (at least those posting on Reddit).</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 9267113, member: 6796661"] I kinda like it. Especially if run with Purple Sorcerer or a VTT that does to roles to minimize page flipping and time referencing charts. But I think Warhammer Fantasy RPG 4e does it better for my group. Using minor and major miscasts based on your roles and refering associated tables rather than a separate table for every spell. I'm not as familiar with DCC, but WFRP seems to give more options to invest into making spell casting safer. Spending XP on skills and talents, using ingriedients, channeling rules, using familiars, etc. You can invest xp and coin into being a much more reliable spell caster at the expense of building a more well-rounded character. That said, I am looking forward to eventually running the DCC Dying Earth setting and adventures. But I'll need to make sure the players are going into eyes wide open and that they buy into it. In addition to DCCs randomness and risk when it comes to magic users, you have the petty politic's of Jack Vance's Dying Earth setting, new grudge token mechanics, and some character restrictions that even many DCC fans are not into (at least those posting on Reddit). [/QUOTE]
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DCC Level 0 Character Funnel is a Bad Concept
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