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DCC Level 0 Character Funnel is a Bad Concept
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<blockquote data-quote="CapnZapp" data-source="post: 9276174" data-attributes="member: 12731"><p>My best suggestion as to use 5E with the funnel is to clearly state players can always change anything and everything about their character during the first two levels. That is, you can choose a simple class like Fighter when you build your character secure in the knowledge you aren't locking yourself out of Ranger or Warlock (etc) later on, when you not only know which characters have survived but you also have played so much you can choose which one of the survivors you'd like to play the most.</p><p></p><p>Hopefully 2024 5E makes every class start the subclass at the same level, and that no class requires you to make this choice already at level 1.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 9276174, member: 12731"] My best suggestion as to use 5E with the funnel is to clearly state players can always change anything and everything about their character during the first two levels. That is, you can choose a simple class like Fighter when you build your character secure in the knowledge you aren't locking yourself out of Ranger or Warlock (etc) later on, when you not only know which characters have survived but you also have played so much you can choose which one of the survivors you'd like to play the most. Hopefully 2024 5E makes every class start the subclass at the same level, and that no class requires you to make this choice already at level 1. [/QUOTE]
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DCC Level 0 Character Funnel is a Bad Concept
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