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DCs for Knowledge checks about monsters too dang high
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<blockquote data-quote="Kahuna Burger" data-source="post: 2803789" data-attributes="member: 8439"><p>this comes down to game world flavor, which is something the group needs to establish and work within. If you want complete commoner cluelessness, thats fine, but I find it just as reasonabe to take a Pern/Reign of Fire tack and assume that small children are taught songs and rhymes to know about the dangers and heroes of their world. (which gives bards another game world niche - traveling from village to village teaching the "danger songs" and correcting any changes that might have been made to the important info in retelling.)</p><p></p><p>If the latter is your world, the knowlege checks need a serious house rule.</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 2803789, member: 8439"] this comes down to game world flavor, which is something the group needs to establish and work within. If you want complete commoner cluelessness, thats fine, but I find it just as reasonabe to take a Pern/Reign of Fire tack and assume that small children are taught songs and rhymes to know about the dangers and heroes of their world. (which gives bards another game world niche - traveling from village to village teaching the "danger songs" and correcting any changes that might have been made to the important info in retelling.) If the latter is your world, the knowlege checks need a serious house rule. [/QUOTE]
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Community
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DCs for Knowledge checks about monsters too dang high
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