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Community
General Tabletop Discussion
*Pathfinder & Starfinder
DCs for Knowledge checks about monsters too dang high
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<blockquote data-quote="LostSoul" data-source="post: 2805561" data-attributes="member: 386"><p>I don't think so. I think that the Knowledge mechanic for extra information should be used to get information that you, as a player, don't already know. But you should be able to use your player knowledge here, since player skill & ability is a big part of the game.</p><p></p><p>So if I'm fighting a gelugon, I know that they devils so they can see in darkness. They probably have some good SR. DR is probably Good and Lawful. They probably have some special magical abilities, one of which I bet is a killer, and I bet they do cold damage as well.</p><p></p><p>If I want to nail down any one of these particulars, I should be able to make a Knowledge check. </p><p></p><p>Without the Knowledge check, I should be able to go to town on them instead of holding myself back and doing stuff I know won't work. That's no fun. Unless you enjoy playing like that rather than kicking ass. Me, I like to kick ass. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Again, a question: Is the CR built in with the assumption that players don't have this knowledge? Is gaining this knowledge a type of metagame reward that allows you to punch over your weight?</p></blockquote><p></p>
[QUOTE="LostSoul, post: 2805561, member: 386"] I don't think so. I think that the Knowledge mechanic for extra information should be used to get information that you, as a player, don't already know. But you should be able to use your player knowledge here, since player skill & ability is a big part of the game. So if I'm fighting a gelugon, I know that they devils so they can see in darkness. They probably have some good SR. DR is probably Good and Lawful. They probably have some special magical abilities, one of which I bet is a killer, and I bet they do cold damage as well. If I want to nail down any one of these particulars, I should be able to make a Knowledge check. Without the Knowledge check, I should be able to go to town on them instead of holding myself back and doing stuff I know won't work. That's no fun. Unless you enjoy playing like that rather than kicking ass. Me, I like to kick ass. ;) Again, a question: Is the CR built in with the assumption that players don't have this knowledge? Is gaining this knowledge a type of metagame reward that allows you to punch over your weight? [/QUOTE]
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DCs for Knowledge checks about monsters too dang high
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