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DC's PrC reworking thread
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<blockquote data-quote="Dragon Child" data-source="post: 933851" data-attributes="member: 12217"><p>Man, if you're only ripping two of them to shreds, I guess I'm doing a pretty good job, huh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p><strong>Thief-Acrobat</strong> </p><p></p><p>For the sneak attack: Right now, I think its pretty well balanced... but the more i think about it, the more I want to put something else in. I think I'll lower the SA dice to 4, combine Fight Anywhere and Move Anywhere, and put something else at level 10...</p><p></p><p>For the rogue special ability, the original version had Improved Evasion, although I see Defensive Roll fitting as well. Thats why I changed it. I see the changes I'll make fitting in... </p><p></p><p></p><p></p><p><strong>Spellsword</strong> </p><p></p><p>Truly, you have to admit, Fighter/Wizard multiclass simply sucks. I had meant for this PrC to be more of a "early boost", to help balance it out.</p><p></p><p>Again, I find myself agreeing that +4 BAB and 2nd level spells may be better, so a Fighter1/Wizard3 is the quickest way to get in.</p><p></p><p>And no, I don't particularly want to remove the "all martial weapons" restriction, I think you should have to give up at LEAST two levels of spellcasting before you get Automatic Still Spell (what it would have costed anyway just to take the feat, basically). So I'll leave that one in, but change the other requirement.</p><p></p><p></p><p></p><p></p><p>I'll try to have all the changes made, and a new word document up by tommorow (its midnight here now). Thanks for all the input. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragon Child, post: 933851, member: 12217"] Man, if you're only ripping two of them to shreds, I guess I'm doing a pretty good job, huh? ;) [B]Thief-Acrobat[/B] For the sneak attack: Right now, I think its pretty well balanced... but the more i think about it, the more I want to put something else in. I think I'll lower the SA dice to 4, combine Fight Anywhere and Move Anywhere, and put something else at level 10... For the rogue special ability, the original version had Improved Evasion, although I see Defensive Roll fitting as well. Thats why I changed it. I see the changes I'll make fitting in... [B]Spellsword[/B] Truly, you have to admit, Fighter/Wizard multiclass simply sucks. I had meant for this PrC to be more of a "early boost", to help balance it out. Again, I find myself agreeing that +4 BAB and 2nd level spells may be better, so a Fighter1/Wizard3 is the quickest way to get in. And no, I don't particularly want to remove the "all martial weapons" restriction, I think you should have to give up at LEAST two levels of spellcasting before you get Automatic Still Spell (what it would have costed anyway just to take the feat, basically). So I'll leave that one in, but change the other requirement. I'll try to have all the changes made, and a new word document up by tommorow (its midnight here now). Thanks for all the input. :) [/QUOTE]
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