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DC's PrC reworking thread
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<blockquote data-quote="Khorod" data-source="post: 934243" data-attributes="member: 1636"><p>You know, you can hit edit on your posts and directly change them online.</p><p></p><p>And I haven't gone after the others yet because I haven't had time to read farther. Just read through the Blood Magus, and nothing obvious occurred to me. Actually, one thing did. There's no voodoo in that class. Never was. Its the main thing I always thought should be changed about it- get someone's blood, and you can use it to cast one spell at a massively boosted DC, or freely metamagicked, or something.</p><p></p><p>Thief-Acrobat:</p><p>I had forgotten about Improved Evasion. Problem is, a higher level Rogue will have that... and I hate classes with repeat benefits.</p><p></p><p>Spellsword:</p><p>+4 BAB and 2nd level spells means 3 wizard and 3 fighter, so it would be reached as 7th character level. I suppose the BAB should remain +3- the 2nd level spells represent the requisite skill with magic to take this class, elite combat ability can come later.</p><p></p><p>A pure wizard that wanted this class would have to be at least 8th level for +4 BAB, 6 for +3 BAB. He would also need to meet some feat requirements, at least 2. More could be added, say 3-4. Thinking about it, I can see Martial Weapon Prof, Armor Prof, Weapon Focus, Still Spell, and Combat Casting is good feat requirements. With that number of feats, it takes essentially all a human wizard's feats to get at this class early.</p><p></p><p>I guess the designed hit to caster levels is a good idea, but its that kind of munchkin balancing that rubs me the wrong way.</p></blockquote><p></p>
[QUOTE="Khorod, post: 934243, member: 1636"] You know, you can hit edit on your posts and directly change them online. And I haven't gone after the others yet because I haven't had time to read farther. Just read through the Blood Magus, and nothing obvious occurred to me. Actually, one thing did. There's no voodoo in that class. Never was. Its the main thing I always thought should be changed about it- get someone's blood, and you can use it to cast one spell at a massively boosted DC, or freely metamagicked, or something. Thief-Acrobat: I had forgotten about Improved Evasion. Problem is, a higher level Rogue will have that... and I hate classes with repeat benefits. Spellsword: +4 BAB and 2nd level spells means 3 wizard and 3 fighter, so it would be reached as 7th character level. I suppose the BAB should remain +3- the 2nd level spells represent the requisite skill with magic to take this class, elite combat ability can come later. A pure wizard that wanted this class would have to be at least 8th level for +4 BAB, 6 for +3 BAB. He would also need to meet some feat requirements, at least 2. More could be added, say 3-4. Thinking about it, I can see Martial Weapon Prof, Armor Prof, Weapon Focus, Still Spell, and Combat Casting is good feat requirements. With that number of feats, it takes essentially all a human wizard's feats to get at this class early. I guess the designed hit to caster levels is a good idea, but its that kind of munchkin balancing that rubs me the wrong way. [/QUOTE]
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