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DDEX3-10 Quelling the Horde *Spoilers*
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<blockquote data-quote="Eltab" data-source="post: 6818809" data-attributes="member: 6803337"><p>I got to play this at Winter Fantasy, but not with anybody up-thread.</p><p></p><p>The scarecrows came at us in waves, so we could deal with (read: gang up on) a few at a time. Had they all come at once we would have been in trouble. My Monk2/Rogue1 with a +1 longbow began his "playing Ranger" day when somebody else with a non-magical weapon did about zilch to one scarecrow; no point in trying to punch it in the mouth, I thought. Lucky me, with 45 speed I can Disengage and just run around the fields while taunting the Dashing scarecrow that decided to follow me around. I was trying to think of ways to do Fire damage to it (thinking Wizard of Oz scarecrows) but didn't in time. You cease to be Frightened if you cannot see the source of your fright - so I ran around the Little Shed of Horrors and took a shot at the scarecrow bothering our Striker. That freed him to come to the aid of the others while I sniped from a distance.</p><p></p><p>One PC was dragged into the LSoH but the scarecrow never managed to put the manacles on him; he counter-grappled and pushed himself back out the door !</p><p></p><p>We adopted a strategy: always shoot the Mount first. We snuck up to the guard post, I scouted a bit, and we artillery'ed the mount with surprise; it went down in one round; then we mopped up the goblin guards.</p><p></p><p>I was looking over a piece of goblin armor and seeking inspiration but failing. One member of the party is a Zhent but lies poorly about being in the Emerald Enclave. He had a fascination with Rust Monsters, which being un-natural beasts he could not explain (convincingly). I took along the chestpiece even though everybody knew I was a Monk and cannot wear ANY armor.</p><p></p><p>We came into the training cavern next to the Rust Monster pen. I successfully scouted it out (looking for hostages, actually) and we decided to open the door and lay a trail of metal for the RMs to follow over to the Goblin trainers / fighters. It might have worked had our two Tanks backed away around a corner so the RMs would not sense THEM. We actually ended up leaving a trail back into the cage and locked 2/3 inside. We also alerted the goblins to our presence.</p><p>On the plus side, "Shoot the mounts first" worked out well. We had two goblins who fell at the feet of our Paladin when their mount collapsed out from beneath them. The others we clobbered from short range. The Paladin Persuaded the last goblin to join him as a loyal follower !</p><p></p><p>We dealt with the Incubus in a Persuasion and Charm duel: our not-Zhent Bard and the silver-tongued Paladin bumped into him, and the Bard successfully Commanded him to "go back from whence you came". The Incubus tried but failed to Charm the Bard first, so there was something humiliating / embarrassing / un-natural about what the Incubus should do when he arrives, but I won't go into details - besides, the charm would wear off in 8 hours anyway, so at least the Incubus is out of OUR way.</p><p></p><p>I was on a mission to locate the hostages; we talked to our new goblin cohort and found out all we needed to know. I'm no lockpicker - the Bard was - but I got the job done while the previous paragraph was going on. "Master -insert name here-, the Lord's Alliance has heard of your distress and has sent me to return you to your home. We will aid you with rebuilding. Will you come with me?" = +1 Renown on the spot. (Special note: I'm CHR 8, and have a character flaw about being direct, blunt, and no diplomat.)</p><p></p><p>The two silver-tongued Persuaders talked the Knights into going neutral over the question of who should lead the goblin tribe: Agrak or ex-Gold Dragon Paladin. We threw two dead goblin bodies in front of the carrion crawler and somebody cast Tasha's Hideous Laughter on the boss. (How do you go prone while tied into a saddle?) The Paladin then Alpha Strike'd him and we all ganged up on him until he was defeated.</p><p></p><p>Two goblin knights plus the original goblin joined the Paladin as retainers ! He's going to have to retcon the Noble background into his character now.</p></blockquote><p></p>
[QUOTE="Eltab, post: 6818809, member: 6803337"] I got to play this at Winter Fantasy, but not with anybody up-thread. The scarecrows came at us in waves, so we could deal with (read: gang up on) a few at a time. Had they all come at once we would have been in trouble. My Monk2/Rogue1 with a +1 longbow began his "playing Ranger" day when somebody else with a non-magical weapon did about zilch to one scarecrow; no point in trying to punch it in the mouth, I thought. Lucky me, with 45 speed I can Disengage and just run around the fields while taunting the Dashing scarecrow that decided to follow me around. I was trying to think of ways to do Fire damage to it (thinking Wizard of Oz scarecrows) but didn't in time. You cease to be Frightened if you cannot see the source of your fright - so I ran around the Little Shed of Horrors and took a shot at the scarecrow bothering our Striker. That freed him to come to the aid of the others while I sniped from a distance. One PC was dragged into the LSoH but the scarecrow never managed to put the manacles on him; he counter-grappled and pushed himself back out the door ! We adopted a strategy: always shoot the Mount first. We snuck up to the guard post, I scouted a bit, and we artillery'ed the mount with surprise; it went down in one round; then we mopped up the goblin guards. I was looking over a piece of goblin armor and seeking inspiration but failing. One member of the party is a Zhent but lies poorly about being in the Emerald Enclave. He had a fascination with Rust Monsters, which being un-natural beasts he could not explain (convincingly). I took along the chestpiece even though everybody knew I was a Monk and cannot wear ANY armor. We came into the training cavern next to the Rust Monster pen. I successfully scouted it out (looking for hostages, actually) and we decided to open the door and lay a trail of metal for the RMs to follow over to the Goblin trainers / fighters. It might have worked had our two Tanks backed away around a corner so the RMs would not sense THEM. We actually ended up leaving a trail back into the cage and locked 2/3 inside. We also alerted the goblins to our presence. On the plus side, "Shoot the mounts first" worked out well. We had two goblins who fell at the feet of our Paladin when their mount collapsed out from beneath them. The others we clobbered from short range. The Paladin Persuaded the last goblin to join him as a loyal follower ! We dealt with the Incubus in a Persuasion and Charm duel: our not-Zhent Bard and the silver-tongued Paladin bumped into him, and the Bard successfully Commanded him to "go back from whence you came". The Incubus tried but failed to Charm the Bard first, so there was something humiliating / embarrassing / un-natural about what the Incubus should do when he arrives, but I won't go into details - besides, the charm would wear off in 8 hours anyway, so at least the Incubus is out of OUR way. I was on a mission to locate the hostages; we talked to our new goblin cohort and found out all we needed to know. I'm no lockpicker - the Bard was - but I got the job done while the previous paragraph was going on. "Master -insert name here-, the Lord's Alliance has heard of your distress and has sent me to return you to your home. We will aid you with rebuilding. Will you come with me?" = +1 Renown on the spot. (Special note: I'm CHR 8, and have a character flaw about being direct, blunt, and no diplomat.) The two silver-tongued Persuaders talked the Knights into going neutral over the question of who should lead the goblin tribe: Agrak or ex-Gold Dragon Paladin. We threw two dead goblin bodies in front of the carrion crawler and somebody cast Tasha's Hideous Laughter on the boss. (How do you go prone while tied into a saddle?) The Paladin then Alpha Strike'd him and we all ganged up on him until he was defeated. Two goblin knights plus the original goblin joined the Paladin as retainers ! He's going to have to retcon the Noble background into his character now. [/QUOTE]
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