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DDI - 8000 subscribers and counting - When will it stop?
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<blockquote data-quote="gribble" data-source="post: 4924170" data-attributes="member: 12430"><p>That is a good point, and one (with my D&D blinkers on) that I hadn't considered...</p><p></p><p>So looking at the official "product" groups, I can't see one for Avalon Hill or the Star Wars RPG (or any other WotC "products" for that matter). There appear to be 2 product related ones - D&D at just under 700 members and MTG at under 400 - I'm assuming no-one was automatically signed up for them. Looking at the various other regional and fan created groups, it seems like the ratio of just under 2:1 for D&D:MTG seems to be reasonably accurate.</p><p></p><p>So if we assume that 700/1100 = ~63% of the board members are interested in D&D, then that still means the DDI subscriber base is 8000/(63% x 174000) or just over 7%. A slightly better number, but still not huge...</p><p></p><p>Although I think WotC execs would be content (if not overly excited) with 10% of the possible market being signed on to DDI, and if we assume that there are are number of subscribers (~2000-3000) not reflected in the DDI group then they're probably close to that mark.</p><p></p><p></p><p>That's certainly part of the attraction. In my games, the character builder is usually considered a more correct source than the printed books exactly because it incorporates errata. However I don't think it's the full picture. I think other contributing factors are:</p><ul> <li data-xf-list-type="ul">4e (especially when played with power cards, which are generated by the character builder as default) lends itself to being played without referencing books at the table.</li> <li data-xf-list-type="ul"><strong>Most </strong>4e books are crunch heavy and don't lend themselves to being casually read away from the table.</li> </ul><p>Those two factors, combined with the ease of incorporating errata make purchasing 4e books a lot less attractive than prior edition books, if you're a DDI subscriber (or willing/able to use a demo/pirated version of the CB).</p></blockquote><p></p>
[QUOTE="gribble, post: 4924170, member: 12430"] That is a good point, and one (with my D&D blinkers on) that I hadn't considered... So looking at the official "product" groups, I can't see one for Avalon Hill or the Star Wars RPG (or any other WotC "products" for that matter). There appear to be 2 product related ones - D&D at just under 700 members and MTG at under 400 - I'm assuming no-one was automatically signed up for them. Looking at the various other regional and fan created groups, it seems like the ratio of just under 2:1 for D&D:MTG seems to be reasonably accurate. So if we assume that 700/1100 = ~63% of the board members are interested in D&D, then that still means the DDI subscriber base is 8000/(63% x 174000) or just over 7%. A slightly better number, but still not huge... Although I think WotC execs would be content (if not overly excited) with 10% of the possible market being signed on to DDI, and if we assume that there are are number of subscribers (~2000-3000) not reflected in the DDI group then they're probably close to that mark. That's certainly part of the attraction. In my games, the character builder is usually considered a more correct source than the printed books exactly because it incorporates errata. However I don't think it's the full picture. I think other contributing factors are: [LIST] [*]4e (especially when played with power cards, which are generated by the character builder as default) lends itself to being played without referencing books at the table. [*][B]Most [/B]4e books are crunch heavy and don't lend themselves to being casually read away from the table. [/LIST] Those two factors, combined with the ease of incorporating errata make purchasing 4e books a lot less attractive than prior edition books, if you're a DDI subscriber (or willing/able to use a demo/pirated version of the CB). [/QUOTE]
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