Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Geek Talk & Media
DDI Character Builder and OS X (or Linux)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4760735" data-attributes="member: 710"><p>[sblock=Rambling on Running the CB on other systems]</p><p>It will probably never run on Mac OS X or Linux. The application uses .NET with WPF. While .NET is implemented for Unix/Linux via the Mono project, the Mono project has publicly stated they will not implement the WPF part of .NET. (I kinda understand why - it would probably be enormously difficult to do so, since the OS foundations are so different).</p><p></p><p>I also get why the WotC developers used .NET and WPF. It's awesome to work with it. (I do it at work.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Unless someone at the Mono project has a change of heart or decides to create a "spin-off" with WPF, you can't hope for much.</p><p></p><p>Another hope is that something like Wine or Crossover manage to replicate enough of the Windows platform so that .NET works there fully. But that sounds no easier than the Mono thing.</p><p></p><p>And the third hope would be that the WotC developers would throw away their entire coding base and interface design and implement the app in Java or even something native with tweaks to run it on multiple systems (there are applications like that, and there are also frameworks like QT that can help you there.) A twist that might allow them to retain much of the codebase and also design might be to switch from WPF to Silverlight, plugins for which should be available for Windows, Linux (via Mono, IIRC) and Mac OS X.</p><p></p><p>On Mac OS X, Parallels might be able to deal with .NET and WPF applications, but I am not sure it does so. Parallels uses a Virtual Machine to run Windows in and has only limited graphical capabiltiies. BootCamp definitely works. Both solutions require buying a Windows License, and Bootcamp requires you to reboot. </p><p>[/sblock]</p><p>---</p><p></p><p>I am not sure, but aren't the files XML? Theoretically, it should be possible to create an application that displays these files on screen. But that would not replicate you the look and feel of the files. Maybe you could try using a CSS file to do that, but that's still a lot of manual work to implement first. I don't think anyone has tried that so far, and it might not be sufficient.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4760735, member: 710"] [sblock=Rambling on Running the CB on other systems] It will probably never run on Mac OS X or Linux. The application uses .NET with WPF. While .NET is implemented for Unix/Linux via the Mono project, the Mono project has publicly stated they will not implement the WPF part of .NET. (I kinda understand why - it would probably be enormously difficult to do so, since the OS foundations are so different). I also get why the WotC developers used .NET and WPF. It's awesome to work with it. (I do it at work.) ;) Unless someone at the Mono project has a change of heart or decides to create a "spin-off" with WPF, you can't hope for much. Another hope is that something like Wine or Crossover manage to replicate enough of the Windows platform so that .NET works there fully. But that sounds no easier than the Mono thing. And the third hope would be that the WotC developers would throw away their entire coding base and interface design and implement the app in Java or even something native with tweaks to run it on multiple systems (there are applications like that, and there are also frameworks like QT that can help you there.) A twist that might allow them to retain much of the codebase and also design might be to switch from WPF to Silverlight, plugins for which should be available for Windows, Linux (via Mono, IIRC) and Mac OS X. On Mac OS X, Parallels might be able to deal with .NET and WPF applications, but I am not sure it does so. Parallels uses a Virtual Machine to run Windows in and has only limited graphical capabiltiies. BootCamp definitely works. Both solutions require buying a Windows License, and Bootcamp requires you to reboot. [/sblock] --- I am not sure, but aren't the files XML? Theoretically, it should be possible to create an application that displays these files on screen. But that would not replicate you the look and feel of the files. Maybe you could try using a CSS file to do that, but that's still a lot of manual work to implement first. I don't think anyone has tried that so far, and it might not be sufficient. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
DDI Character Builder and OS X (or Linux)
Top