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<blockquote data-quote="mevers" data-source="post: 4754782" data-attributes="member: 49478"><p>I couldn't say it any better, so I'll just quote it again.</p><p></p><p>What I would really like to see (and I've said this before, and I'll keep saying it in the hope they actually listen), is a proper encounter builder.</p><p></p><p>One that allows me to change the level of the monsters up or down, and add a template (or two) to add an elite (or solo), and then the capability to print that all on one (or 2) pages nicely formatted that I can then use to run my campaigns. This alone would be worth the subscription rate for me.</p><p></p><p>The frustrating thing for me is I can not see what this hasn't already been done. They have all the monster info in the compendium. And the customization is just simple arithmetic, so it should be a piece of cake. In fact, I could probably knock something up in Excel in a couple of hours except for actually entering and formatting all the monster data.</p><p></p><p>Once they have that up and running, I would love to also be able to add custom monsters to those encounters.</p><p></p><p>Then a way to save custom monsters I build so I can use them again in later encounters. This way I can add monsters from 3rd Parties (ie Goodman Games Critter Caches) to my encounters as well (and change the levels, add templates etc).</p><p></p><p>If you could also then save those encounters in xml or some other format, it would make sharing conversions of modules astronomically easier. Although that might be a reason against such a development.</p><p></p><p>On another note, going by the results they published, it seems as if DMs are the big users of DDI, which perhaps was a surprise for WotC given their previous focus on player tools (Character Visualizer, Character Builder etc).</p></blockquote><p></p>
[QUOTE="mevers, post: 4754782, member: 49478"] I couldn't say it any better, so I'll just quote it again. What I would really like to see (and I've said this before, and I'll keep saying it in the hope they actually listen), is a proper encounter builder. One that allows me to change the level of the monsters up or down, and add a template (or two) to add an elite (or solo), and then the capability to print that all on one (or 2) pages nicely formatted that I can then use to run my campaigns. This alone would be worth the subscription rate for me. The frustrating thing for me is I can not see what this hasn't already been done. They have all the monster info in the compendium. And the customization is just simple arithmetic, so it should be a piece of cake. In fact, I could probably knock something up in Excel in a couple of hours except for actually entering and formatting all the monster data. Once they have that up and running, I would love to also be able to add custom monsters to those encounters. Then a way to save custom monsters I build so I can use them again in later encounters. This way I can add monsters from 3rd Parties (ie Goodman Games Critter Caches) to my encounters as well (and change the levels, add templates etc). If you could also then save those encounters in xml or some other format, it would make sharing conversions of modules astronomically easier. Although that might be a reason against such a development. On another note, going by the results they published, it seems as if DMs are the big users of DDI, which perhaps was a surprise for WotC given their previous focus on player tools (Character Visualizer, Character Builder etc). [/QUOTE]
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