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<blockquote data-quote="UngainlyTitan" data-source="post: 4755345" data-attributes="member: 28487"><p>Breaking down the quote; </p><p>Monsters:</p><p>The monster builder is pretty much done, a way to print formatted cards and may be store them in a local/ central database and perhaps add custom art is al that is really needed.</p><p></p><p>Encounters:</p><p>Again, most of that application is is place, all it really needs is; a good printing and storage options and including producing the monsters as cards and/or printing layout options. </p><p></p><p>Maps: Nothing yet but a map builder is a prerequisite to the virtual table top and any maps should be compatible with the VTT application</p><p></p><p>Adventures: </p><p>This is essentially a database that holds monsters, maps and encounter information together. They might be wise to seek more feedback here because some people would be happy with a simple folder type structure and nothers may want something more interactive.</p><p>THe biggest question is where is this data stored?</p><p></p><p>If they get this done then add the character visualiser and you are well on the way to the VTT as long as the developers are well aware that that is where you are going eventually.</p><p></p><p>As far as development effort is the bigest issue is layout of these documents. I suspect they will go with pdf output. It makes sense, they are already using it and it gets around the issues of interacting with printer drivers. </p><p>Still if they can build a mapping application then some simple text printing layout options should not be too much toruble.</p><p>Local storage is easier to develop for and has less issues that WoTC providing storage. THat said from comments here a lot pf people are using stuff like the encounter builder in a manner that is more consistent with online storage.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 4755345, member: 28487"] Breaking down the quote; Monsters: The monster builder is pretty much done, a way to print formatted cards and may be store them in a local/ central database and perhaps add custom art is al that is really needed. Encounters: Again, most of that application is is place, all it really needs is; a good printing and storage options and including producing the monsters as cards and/or printing layout options. Maps: Nothing yet but a map builder is a prerequisite to the virtual table top and any maps should be compatible with the VTT application Adventures: This is essentially a database that holds monsters, maps and encounter information together. They might be wise to seek more feedback here because some people would be happy with a simple folder type structure and nothers may want something more interactive. THe biggest question is where is this data stored? If they get this done then add the character visualiser and you are well on the way to the VTT as long as the developers are well aware that that is where you are going eventually. As far as development effort is the bigest issue is layout of these documents. I suspect they will go with pdf output. It makes sense, they are already using it and it gets around the issues of interacting with printer drivers. Still if they can build a mapping application then some simple text printing layout options should not be too much toruble. Local storage is easier to develop for and has less issues that WoTC providing storage. THat said from comments here a lot pf people are using stuff like the encounter builder in a manner that is more consistent with online storage. [/QUOTE]
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