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DDI - What's happening to the Virtual Game Table and Character Visualiser?
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<blockquote data-quote="Shemeska" data-source="post: 4798165" data-attributes="member: 11697"><p>They're (paraphrased in lieu of a direct quote) "not actively working on them". They haven't done much on them as I understand it since Radiant Machine (the DDI and Gleemax outsourcing people) turned in the original, buggy as heck version of the gametable. They'd probably have to scrap it and start over on the code if they wanted to release it.</p><p></p><p>That would be difficult however given how many people they currently have available for development work. Unless things have recently changed (and there's a Hasbro-wide hiring freeze in effect for all but critical positions) they have fewer developers and testers now than they did when the character builder was released. They've since then let some additional people go in a non-announced round of layoffs (technically not layoffs since it was contract employees having their time lapse and they weren't hired permenantly).</p><p></p><p>The people still doing development would have to balance any new development on the VTT, etc with the current task of keeping the CB updated regularly, plus the work on the vague "campaign tools" they announced around the same time they removed almost all mention of the VTT, character visualizer, and dungeon builder from the DDI website. Of course some form of the dungeon builder may be part of the "campaign tools" but that's not something I've specifically heard about / asked about.</p><p></p><p>And all of the above assumes that the person I've spoken with was telling me the truth, though I've absolutely no reason to doubt them.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 4798165, member: 11697"] They're (paraphrased in lieu of a direct quote) "not actively working on them". They haven't done much on them as I understand it since Radiant Machine (the DDI and Gleemax outsourcing people) turned in the original, buggy as heck version of the gametable. They'd probably have to scrap it and start over on the code if they wanted to release it. That would be difficult however given how many people they currently have available for development work. Unless things have recently changed (and there's a Hasbro-wide hiring freeze in effect for all but critical positions) they have fewer developers and testers now than they did when the character builder was released. They've since then let some additional people go in a non-announced round of layoffs (technically not layoffs since it was contract employees having their time lapse and they weren't hired permenantly). The people still doing development would have to balance any new development on the VTT, etc with the current task of keeping the CB updated regularly, plus the work on the vague "campaign tools" they announced around the same time they removed almost all mention of the VTT, character visualizer, and dungeon builder from the DDI website. Of course some form of the dungeon builder may be part of the "campaign tools" but that's not something I've specifically heard about / asked about. And all of the above assumes that the person I've spoken with was telling me the truth, though I've absolutely no reason to doubt them. [/QUOTE]
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