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<blockquote data-quote="justanobody" data-source="post: 4558224" data-attributes="member: 70778"><p>Sort of 40k method in which the conquest of the prebvious year/month determines what happens in the furture scenarios.</p><p></p><p>So having a month long arena would alter the DDM world and people would affect the next months games by the "popular" results of the past month actions from the players and winners of the regions for all of the arena.</p><p></p><p>Hmmm... many ideas swirling around in my pensieve....</p><p></p><p>But one god thing about it as well as bad, would be people don't need to bring their own maps, and the maps would be set forth for them and available at the venues.</p><p></p><p>Players would start the arena with some "faction", for lack of a better word, and work through as that faction to see what areas are conquer and how the world changes for the next month.</p><p></p><p>Of course the bad thing would be speed of results and getting the right maps sent out and mean certain "factions" will have a default map to play on.</p><p></p><p>But that just standardizes things a bit more and gives people and option to play and breach borders to get to new areas to play against other people, and a break-away faction built in to allow anyone to play anyone else so that the "rebels" of all factions exist and can get to regions outside their own control to fight all other factions.</p><p></p><p>Something like that?</p></blockquote><p></p>
[QUOTE="justanobody, post: 4558224, member: 70778"] Sort of 40k method in which the conquest of the prebvious year/month determines what happens in the furture scenarios. So having a month long arena would alter the DDM world and people would affect the next months games by the "popular" results of the past month actions from the players and winners of the regions for all of the arena. Hmmm... many ideas swirling around in my pensieve.... But one god thing about it as well as bad, would be people don't need to bring their own maps, and the maps would be set forth for them and available at the venues. Players would start the arena with some "faction", for lack of a better word, and work through as that faction to see what areas are conquer and how the world changes for the next month. Of course the bad thing would be speed of results and getting the right maps sent out and mean certain "factions" will have a default map to play on. But that just standardizes things a bit more and gives people and option to play and breach borders to get to new areas to play against other people, and a break-away faction built in to allow anyone to play anyone else so that the "rebels" of all factions exist and can get to regions outside their own control to fight all other factions. Something like that? [/QUOTE]
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