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DDM Wacky Ideas Thread
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<blockquote data-quote="Skallgrim" data-source="post: 5147634" data-attributes="member: 79271"><p>What I'd like to see (and apologizies to those who have a huge DDM collection) is for WOTC to produce commonly used, bulk monsters as cardstock tokens (using the same production as Dungeon Tiles) and sell nicer miniatures of special monsters as prepainted plastics. </p><p></p><p>Two of the biggest problems from a purchaser standpoint are randomness and commonality. If you need something fairly generic, but it is randomized (and maybe even uncommon or rare), are you going to buy tons of minis just to get it? Counters would ensure that you could get your basic troops fairly easily. Now, say you have kobolds, but you need 12 of them. Are you going to buy enough packs to get 12 kobolds, or are you going to use "counts-as" minis. With cardstock counters, you could easily supply the needed numbers at a reasonable cost.</p><p> </p><p>The counters could be bundled as a counter set for each adventure with all of the cardstock counters needed (and maybe even full color poster maps for ALL of the encounters). That would be sold separately from the adventure itself, so those with plenty of minis or some other mapping system wouldn't pay more for it, and so those who didn't want the adventure, but could use full color battle maps and counters could snag it too. You could also create counter bundles around monster types, or heroic/paragon/epic tiers, or MM1, MM2, etc.</p><p></p><p>The plastic miniatures should be almost entirely non-random (though you could have say, Troll King, Ice Troll, Shadow Troll, Blade Troll in one box), and would be more expensive than the older DDM packs, but they would be higher quality, and you would KNOW what you were getting, and get a choice about it. You might even market them as Blisters to retail stores, but sell them individually on your company web site (with an appropriate markup for handling).</p><p></p><p>I just think separating their products into two brackets (the less expensive and less impressive counters, where you buy a lot of stuff even if you don't need it and the more expensive, but less (or entirely non-) random miniatures, which are of a higher quality) would serve them well, as well as the consumer.</p></blockquote><p></p>
[QUOTE="Skallgrim, post: 5147634, member: 79271"] What I'd like to see (and apologizies to those who have a huge DDM collection) is for WOTC to produce commonly used, bulk monsters as cardstock tokens (using the same production as Dungeon Tiles) and sell nicer miniatures of special monsters as prepainted plastics. Two of the biggest problems from a purchaser standpoint are randomness and commonality. If you need something fairly generic, but it is randomized (and maybe even uncommon or rare), are you going to buy tons of minis just to get it? Counters would ensure that you could get your basic troops fairly easily. Now, say you have kobolds, but you need 12 of them. Are you going to buy enough packs to get 12 kobolds, or are you going to use "counts-as" minis. With cardstock counters, you could easily supply the needed numbers at a reasonable cost. The counters could be bundled as a counter set for each adventure with all of the cardstock counters needed (and maybe even full color poster maps for ALL of the encounters). That would be sold separately from the adventure itself, so those with plenty of minis or some other mapping system wouldn't pay more for it, and so those who didn't want the adventure, but could use full color battle maps and counters could snag it too. You could also create counter bundles around monster types, or heroic/paragon/epic tiers, or MM1, MM2, etc. The plastic miniatures should be almost entirely non-random (though you could have say, Troll King, Ice Troll, Shadow Troll, Blade Troll in one box), and would be more expensive than the older DDM packs, but they would be higher quality, and you would KNOW what you were getting, and get a choice about it. You might even market them as Blisters to retail stores, but sell them individually on your company web site (with an appropriate markup for handling). I just think separating their products into two brackets (the less expensive and less impressive counters, where you buy a lot of stuff even if you don't need it and the more expensive, but less (or entirely non-) random miniatures, which are of a higher quality) would serve them well, as well as the consumer. [/QUOTE]
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