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<blockquote data-quote="ComradeGnull" data-source="post: 5997481" data-attributes="member: 6685694"><p>I believe I read one novel in the early 90's set on Mystara and played the Hollow World video game on my Sega Genesis, but I really have no idea what the setting was like. How was it different from kind of a generic D&D setting?</p><p></p><p></p><p></p><p>Ugh, yes, a thousand times this. I feel like they really ruined Dragonlance as a distinct setting trying to shoehorn in changes that came in the post-2e world and repeatedly destroying or moving the world around, killing off gods, etc. I was still pretty new to the game when the Avatar crisis occurred in Forgotten Realms, but I've heard from a few older players who felt the same way about it. (still thought Bane genociding all assassins worldwide in a fit of pique was a pretty amusing way to reflect a class going away between 1st and 2nd ed). Ravenloft actually had at least one similar sort of 'lets shake up the world' moment involving killing a Darklord who was trying to escape.</p><p></p><p>I dearly hope that if they publish some of the old settings they reboot them to their 'classic' state and more or less let them be- keep them as a sandbox for DM's and players, not a source of plot developments for novelists. I know that is unlikely, but it still feels like a better choice from a quality of life perspective for players. At the very least, publish different 'era' books for the main settings, like Sovereign did with Dragonlance, and let groups chose if they want to play in an earlier or older version of the setting.</p></blockquote><p></p>
[QUOTE="ComradeGnull, post: 5997481, member: 6685694"] I believe I read one novel in the early 90's set on Mystara and played the Hollow World video game on my Sega Genesis, but I really have no idea what the setting was like. How was it different from kind of a generic D&D setting? Ugh, yes, a thousand times this. I feel like they really ruined Dragonlance as a distinct setting trying to shoehorn in changes that came in the post-2e world and repeatedly destroying or moving the world around, killing off gods, etc. I was still pretty new to the game when the Avatar crisis occurred in Forgotten Realms, but I've heard from a few older players who felt the same way about it. (still thought Bane genociding all assassins worldwide in a fit of pique was a pretty amusing way to reflect a class going away between 1st and 2nd ed). Ravenloft actually had at least one similar sort of 'lets shake up the world' moment involving killing a Darklord who was trying to escape. I dearly hope that if they publish some of the old settings they reboot them to their 'classic' state and more or less let them be- keep them as a sandbox for DM's and players, not a source of plot developments for novelists. I know that is unlikely, but it still feels like a better choice from a quality of life perspective for players. At the very least, publish different 'era' books for the main settings, like Sovereign did with Dragonlance, and let groups chose if they want to play in an earlier or older version of the setting. [/QUOTE]
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