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DDXP 2010 LFR Battle Interactive (ADCP 2-1) (massive spoilers)
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<blockquote data-quote="Joshua Randall" data-source="post: 5078450" data-attributes="member: 7737"><p>See, that's funny: I thought it was one of the more enjoyable skill challenges I've participated in. </p><p></p><p>Did the mechanics actually work? I don't know. If you are supposed to protect the NPC for all 10 rounds even after completing the ritual -- I think that is probably impossible. If you're just trying to complete the ritual before the motes can kill the NPC -- I think that is not too difficult.</p><p></p><p>As for table variation, of course there's going to be some. But as long as everyone is having fun, and the DM is fair, I don't see a problem with it. It gives us different stories to tell. </p><p></p><p>So, <strong>Marshall</strong>, tell us what happened at your table(s). <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Joshua Randall, post: 5078450, member: 7737"] See, that's funny: I thought it was one of the more enjoyable skill challenges I've participated in. Did the mechanics actually work? I don't know. If you are supposed to protect the NPC for all 10 rounds even after completing the ritual -- I think that is probably impossible. If you're just trying to complete the ritual before the motes can kill the NPC -- I think that is not too difficult. As for table variation, of course there's going to be some. But as long as everyone is having fun, and the DM is fair, I don't see a problem with it. It gives us different stories to tell. So, [B]Marshall[/B], tell us what happened at your table(s). :) [/QUOTE]
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DDXP 2010 LFR Battle Interactive (ADCP 2-1) (massive spoilers)
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