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DDXP 2010 LFR Battle Interactive (ADCP 2-1) (massive spoilers)
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<blockquote data-quote="Marshall" data-source="post: 5080270" data-attributes="member: 765"><p>My second DM specifically told me that they changed the skill challenge between sessions. Apparently, it was way too easy the first time around.</p><p> I didnt see it that way. I do know that a few tables got a big kick out of it. My guess would be that with EXACTLY the right mix of PCs if could be fun, thats just near impossible to set up.</p><p></p><p></p><p></p><p>I'd have taken soft-cover or concealment, as it was both parties charged for the lone tree and took the hits.</p><p></p><p></p><p></p><p>When 5/6 the party is tanked out and/or physically skilled challenged, yes. The way it was ruled for that party(it was irrelevant for the H3 table) was that DC10 was a 1/4 move speed cautious climb DC and it was closer to 15-17 to even get 1/2 speed. For 40' wall, thats a lot of skill checks so even moderately skill PCs have a chance of crashing. </p><p></p><p></p><p></p><p>I know he was a little overwhelmed, but we had a player who was scheduled to DM and got freed up to play. Even he seemed at a loss for some of this.</p><p></p><p></p><p></p><p>Could be. I would have enjoyed some form of "explode a peon" from the flux slaads more.</p><p></p><p></p><p></p><p>With what that table dished out, it didnt matter. Even with all the extra minions floating around we crushed the arm tentacles in a round each and popped the Heart soon after. If we'd have had the motes we could have gone after another, tho.</p><p> </p><p></p><p></p><p>Maybe its just me, but when its described as "sharn floating on the other side of 6 portals throwing spells at you" I dont consider throwing Arcana at it as an option. </p><p>The scenario ended before it mattered in the first fight and the DM took pity in the second and let a "passive Insight" reveal that the portal were actually targets.</p><p> </p><p></p><p></p><p>Oh, no. Nobody actually attacked him in either fight. I just assumed it was because both partied made it their first move to get him out of the line of fire. I was just commenting that I didnt think it was fair to have to use an action to tell the guy to duck.</p><p></p><p></p><p></p><p>I took it as good-natured ribbing. My real point was that I knew something was wrong with the way it was run when I saw only three failures.</p><p></p><p></p><p></p><p>Its just a game, have fun.</p></blockquote><p></p>
[QUOTE="Marshall, post: 5080270, member: 765"] My second DM specifically told me that they changed the skill challenge between sessions. Apparently, it was way too easy the first time around. I didnt see it that way. I do know that a few tables got a big kick out of it. My guess would be that with EXACTLY the right mix of PCs if could be fun, thats just near impossible to set up. I'd have taken soft-cover or concealment, as it was both parties charged for the lone tree and took the hits. When 5/6 the party is tanked out and/or physically skilled challenged, yes. The way it was ruled for that party(it was irrelevant for the H3 table) was that DC10 was a 1/4 move speed cautious climb DC and it was closer to 15-17 to even get 1/2 speed. For 40' wall, thats a lot of skill checks so even moderately skill PCs have a chance of crashing. I know he was a little overwhelmed, but we had a player who was scheduled to DM and got freed up to play. Even he seemed at a loss for some of this. Could be. I would have enjoyed some form of "explode a peon" from the flux slaads more. With what that table dished out, it didnt matter. Even with all the extra minions floating around we crushed the arm tentacles in a round each and popped the Heart soon after. If we'd have had the motes we could have gone after another, tho. Maybe its just me, but when its described as "sharn floating on the other side of 6 portals throwing spells at you" I dont consider throwing Arcana at it as an option. The scenario ended before it mattered in the first fight and the DM took pity in the second and let a "passive Insight" reveal that the portal were actually targets. Oh, no. Nobody actually attacked him in either fight. I just assumed it was because both partied made it their first move to get him out of the line of fire. I was just commenting that I didnt think it was fair to have to use an action to tell the guy to duck. I took it as good-natured ribbing. My real point was that I knew something was wrong with the way it was run when I saw only three failures. Its just a game, have fun. [/QUOTE]
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