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<blockquote data-quote="The Halfling" data-source="post: 5795494" data-attributes="member: 349"><p>I'm quoting Falstaff not to pick on him, but because this quote reinforces the train of thought I had last night on DDN and it's noble intention of unifying the community. </p><p></p><p>The disparity of play and design between the editions from BECMI to 4e</p><p>is too great. It been 30+ years since the old white box, and if players of that style of system have steadfastly clung to it through 2 to 3 newer incarnations, what makes you think that another new system with another modern design will drawn them in. The OSR movement wasn't about making a new system, it was about getting the old school systems back into print using the OGL.</p><p></p><p>What a 3e player wants out of a game is different from what a 4e players wants, but BOTH are different from what a OSR player wants. Neither are simple or quick in play. And as for the thought of both kinds of players at the same table, it will come down to what kind of game the <strong><em>DM</em></strong> wants to run. A 4e player who wants to run a PC with all the bells and whistles of DDN probably won't be playing with a OSR DM. It's not going to happen. You would have a better chance of a 3e/4e DM allowing an OSR player, though the player's satisfaction level probably wouldn't be too high.</p><p></p><p>What I see from DDN is a system of codified house rules. A definite throwback to my own old school days, where we all played the same system, but not the same game.</p></blockquote><p></p>
[QUOTE="The Halfling, post: 5795494, member: 349"] I'm quoting Falstaff not to pick on him, but because this quote reinforces the train of thought I had last night on DDN and it's noble intention of unifying the community. The disparity of play and design between the editions from BECMI to 4e is too great. It been 30+ years since the old white box, and if players of that style of system have steadfastly clung to it through 2 to 3 newer incarnations, what makes you think that another new system with another modern design will drawn them in. The OSR movement wasn't about making a new system, it was about getting the old school systems back into print using the OGL. What a 3e player wants out of a game is different from what a 4e players wants, but BOTH are different from what a OSR player wants. Neither are simple or quick in play. And as for the thought of both kinds of players at the same table, it will come down to what kind of game the [B][I]DM[/I][/B] wants to run. A 4e player who wants to run a PC with all the bells and whistles of DDN probably won't be playing with a OSR DM. It's not going to happen. You would have a better chance of a 3e/4e DM allowing an OSR player, though the player's satisfaction level probably wouldn't be too high. What I see from DDN is a system of codified house rules. A definite throwback to my own old school days, where we all played the same system, but not the same game. [/QUOTE]
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