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<blockquote data-quote="Abstruse" data-source="post: 5444795" data-attributes="member: 6669048"><p>And that's where they're making a mistake. They've reached the point in the edition cycle where they're kinda stuck. 3rd Ed went through the same thing where all the core classes had tons of coverage in books and they were having to make up weird prestige classes just to put books in print. When 3.5 came to that point, they just went straight into 4e (which annoyed a lot of people and gave companies like Paizo a boost when they continued to support it). I think Wizards saw that and the fact that there's not a lot they can do to 4e to turn it into 4.5 or 5e other than basically errata the classes to eliminate the "math fix" feats and tighten up the powers.</p><p></p><p>Most players have their PHB1, PHB2 or PHB3 for their class of choice, the Power book for their power source, and maybe another book or two. DMs have their PHBs, MMs, adventures, campaign setting books, Power books, etc. They have far more material than they'll EVER use in their lifetime for the game. We've already got 8+ power options at every single level for each class and hundreds of monsters to draw from, so we don't NEED anymore books. Things like the Compendium and Character Generator just make it worse because I don't need Adventurer's Vault because it's already in the tools (even the Power books can be optional if it weren't for rules for stuff like Domains being in there). Now that I think about it, that might be the reason for the push to buggy online apps for everything rather than the installed programs that worked perfectly well - I can't just sign up for DDi for one month every 6 months just to get the updates.</p><p></p><p>I'm getting into TL,DR territory now, but basically, they're trying to get blood from a stone with 4e. There's no more "must buy" products in this edition, and a downturn in sales should be expected. A company can't have that sort of revenue dry up, so they're doing anything they can to get new customers who'll have to go buy a PHB/DMG/MM sets (also probably the reason they're pushing Encounters which is another mistake IMO)...and in doing so, they're alienating their core audience as proven by threads like this one on here, RPGnet, and on Wizards forums themselves.</p><p></p><p>I like the card idea (especially if it's like the Encounters Twitter thing they do). I like the board games (as long as they're not a "replacement" for the D&D Minis line). I don't like that it's pretty much all we're getting for the entire year aside from a Shadow Power book that doesn't have the Shadow power anymore and a Faewild book that I frankly can't say anything on because I know nothing about what it'll be.</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5444795, member: 6669048"] And that's where they're making a mistake. They've reached the point in the edition cycle where they're kinda stuck. 3rd Ed went through the same thing where all the core classes had tons of coverage in books and they were having to make up weird prestige classes just to put books in print. When 3.5 came to that point, they just went straight into 4e (which annoyed a lot of people and gave companies like Paizo a boost when they continued to support it). I think Wizards saw that and the fact that there's not a lot they can do to 4e to turn it into 4.5 or 5e other than basically errata the classes to eliminate the "math fix" feats and tighten up the powers. Most players have their PHB1, PHB2 or PHB3 for their class of choice, the Power book for their power source, and maybe another book or two. DMs have their PHBs, MMs, adventures, campaign setting books, Power books, etc. They have far more material than they'll EVER use in their lifetime for the game. We've already got 8+ power options at every single level for each class and hundreds of monsters to draw from, so we don't NEED anymore books. Things like the Compendium and Character Generator just make it worse because I don't need Adventurer's Vault because it's already in the tools (even the Power books can be optional if it weren't for rules for stuff like Domains being in there). Now that I think about it, that might be the reason for the push to buggy online apps for everything rather than the installed programs that worked perfectly well - I can't just sign up for DDi for one month every 6 months just to get the updates. I'm getting into TL,DR territory now, but basically, they're trying to get blood from a stone with 4e. There's no more "must buy" products in this edition, and a downturn in sales should be expected. A company can't have that sort of revenue dry up, so they're doing anything they can to get new customers who'll have to go buy a PHB/DMG/MM sets (also probably the reason they're pushing Encounters which is another mistake IMO)...and in doing so, they're alienating their core audience as proven by threads like this one on here, RPGnet, and on Wizards forums themselves. I like the card idea (especially if it's like the Encounters Twitter thing they do). I like the board games (as long as they're not a "replacement" for the D&D Minis line). I don't like that it's pretty much all we're getting for the entire year aside from a Shadow Power book that doesn't have the Shadow power anymore and a Faewild book that I frankly can't say anything on because I know nothing about what it'll be. [/QUOTE]
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