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DE, Felton (or anywhere within an hour!)
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<blockquote data-quote="Daldolin15" data-source="post: 2428899" data-attributes="member: 23270"><p>Hello all! I’m a DM of about 3 years looking for players who want to play in 3.5 D&D game. Allow me to tell you a little bit about myself and what I am looking for. I am a 22 year old recent graduate of college whose regular players have all graduated as well and have spread about making it impossible for me to play with them. Combine that with the fact that I am now moving to Delaware and I have found myself without a gaming group to play with! </p><p></p><p>I really like to DM and wish to run a long-term (levels 1-20) campaign set in my own homebrew world. For the last three years my players have all enjoyed this campaign and the great memories it provided them as they watched their characters’ personalities evolve through the game. My campaign is a balance between role-playing and action (with plenty of combat!) that places that characters in a world where they can choose to act on events happening around them if they wish but will hardly rail-road them into a single story. I sometimes draw from pre-made modules (especially those of <em>Dungeon</em> magazine) but always convert them so seamlessly into my own world that my players hardly ever guessed when I was using a pre-made module vs. something I came up with on my own. </p><p></p><p>I will be living in Felton when I move down into the state (at the beginning of August) but from what I can tell, there are very few gamers in that immediate area. Therefore I am willing to drive about an hour’s distance to meet up with others who wish to play. Because of my own preferences and the fact that I may have to drive a long distance I would prefer to play with rather long sessions (around 6 hours, longer if players are so inclined). I tend to find that my campaigns become more action-packed when longer sessions are played because the PCs are given a better amount of time to tackle the situations they find themselves in. I’m hardly a rules-lawyer and will often ad-lib a ruling if it makes the game more fun for the players and it would slow the pace down if I turned to one of the books. I’m also very lenient on what PrCs and other materials from WotC accessories are allowed, as long as I don’t feel power-gaming is occurring. In my world the characters are everything and all 7 of my former players had the same characters throughout the whole campaign (some were lucky and never died, others were resurrected) and each PC evolved from very simple roots to awesome positions in the world. If you have any questions for me feel free to email me at: <a href="mailto:Sean_Smiley75@hotmail.com">Sean_Smiley75@hotmail.com</a> or PM me. Thank you very much for reading this mighty long post!</p><p></p><p>-Sean</p></blockquote><p></p>
[QUOTE="Daldolin15, post: 2428899, member: 23270"] Hello all! I’m a DM of about 3 years looking for players who want to play in 3.5 D&D game. Allow me to tell you a little bit about myself and what I am looking for. I am a 22 year old recent graduate of college whose regular players have all graduated as well and have spread about making it impossible for me to play with them. Combine that with the fact that I am now moving to Delaware and I have found myself without a gaming group to play with! I really like to DM and wish to run a long-term (levels 1-20) campaign set in my own homebrew world. For the last three years my players have all enjoyed this campaign and the great memories it provided them as they watched their characters’ personalities evolve through the game. My campaign is a balance between role-playing and action (with plenty of combat!) that places that characters in a world where they can choose to act on events happening around them if they wish but will hardly rail-road them into a single story. I sometimes draw from pre-made modules (especially those of [I]Dungeon[/I] magazine) but always convert them so seamlessly into my own world that my players hardly ever guessed when I was using a pre-made module vs. something I came up with on my own. I will be living in Felton when I move down into the state (at the beginning of August) but from what I can tell, there are very few gamers in that immediate area. Therefore I am willing to drive about an hour’s distance to meet up with others who wish to play. Because of my own preferences and the fact that I may have to drive a long distance I would prefer to play with rather long sessions (around 6 hours, longer if players are so inclined). I tend to find that my campaigns become more action-packed when longer sessions are played because the PCs are given a better amount of time to tackle the situations they find themselves in. I’m hardly a rules-lawyer and will often ad-lib a ruling if it makes the game more fun for the players and it would slow the pace down if I turned to one of the books. I’m also very lenient on what PrCs and other materials from WotC accessories are allowed, as long as I don’t feel power-gaming is occurring. In my world the characters are everything and all 7 of my former players had the same characters throughout the whole campaign (some were lucky and never died, others were resurrected) and each PC evolved from very simple roots to awesome positions in the world. If you have any questions for me feel free to email me at: [email]Sean_Smiley75@hotmail.com[/email] or PM me. Thank you very much for reading this mighty long post! -Sean [/QUOTE]
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