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*Pathfinder & Starfinder
De-powering Comprehend Languages?
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<blockquote data-quote="Malin Genie" data-source="post: 1854776" data-attributes="member: 1058"><p>I find that the first level spell <em>comprehend languages</em> makes Decipher Script and Speak Language skills much less useful than they could be. It also destroys a lot of the potential inherent in objects like ancient treasure maps written in a long-forgotten tongue.</p><p></p><p>So a couple of proposals; I would be interested in feedback, or alternative proposals....</p><p></p><p>(1) <em>Comprehend Languages</em> works like the clerical spell <em>Find Traps</em> - it grants a +1/caster level bonus to Decipher Script skill, and allows the skill to be used (with 1/2 rank) if the caster does not have any ranks in it.</p><p></p><p>This way Decipher Script is still a valuable skill (to use in concert with the spell,) and given that failure or misinterpretation are still possible with the use of the spell, speaking a few languages amongst the party members is helpful.</p><p></p><p>(2) <em>Comprehend Languages</em> only works on 'modern' languages, or a certain defined set of languages. </p><p></p><p>This makes Decipher Script necessary for 'old' or 'obscure' languages, while still making <em>comprehend languages</em> useful for the majority of writings the characters will encounter.</p><p></p><p>(3) No <em>comprehend languages</em> spell.</p><p></p><p>This makes Speak Language and/or Decipher Script vital for understanding writings.</p></blockquote><p></p>
[QUOTE="Malin Genie, post: 1854776, member: 1058"] I find that the first level spell [i]comprehend languages[/i] makes Decipher Script and Speak Language skills much less useful than they could be. It also destroys a lot of the potential inherent in objects like ancient treasure maps written in a long-forgotten tongue. So a couple of proposals; I would be interested in feedback, or alternative proposals.... (1) [i]Comprehend Languages[/i] works like the clerical spell [i]Find Traps[/i] - it grants a +1/caster level bonus to Decipher Script skill, and allows the skill to be used (with 1/2 rank) if the caster does not have any ranks in it. This way Decipher Script is still a valuable skill (to use in concert with the spell,) and given that failure or misinterpretation are still possible with the use of the spell, speaking a few languages amongst the party members is helpful. (2) [i]Comprehend Languages[/i] only works on 'modern' languages, or a certain defined set of languages. This makes Decipher Script necessary for 'old' or 'obscure' languages, while still making [i]comprehend languages[/i] useful for the majority of writings the characters will encounter. (3) No [i]comprehend languages[/i] spell. This makes Speak Language and/or Decipher Script vital for understanding writings. [/QUOTE]
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De-powering Comprehend Languages?
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