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Dead bodies of outsiders
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<blockquote data-quote="RonYon" data-source="post: 2224306" data-attributes="member: 17396"><p>I am sorry for hijacking this thread-It seemed well answered, and my post seemed in keeping with the threads theme.</p><p>I will continue here in order to make myself clear.Perhaps I will link this to else where, thus ending the hijack...</p><p>The above SRD quote demonstrates that Shades differs from shadow conjuration in that it allows the mimicing of conjuration spells of 8th and lower, were as the Shadow Conjuration specifies only summoning and creation spells.</p><p>This way one could "logically" make up any creature you wanted.</p><p>I dont know if a willowisp has a skeleton-Maybe not, that is up to the DM, as I dont think it is covered in the description.</p><p>The Planar Ally spell is indeed an apeal to a higher power for help-My higher powers are the Abstract pilosophies concerned with bringing Death and Shadow To every corner of the world.</p><p>I dont think "they" will mind me slaughtering outsiders to that end, and even if I worshiped and (evil) god, I dont think She would mind either.In any case, this would be a good time to be a True Necro,assuming they get the Planar Binding spells.</p><p> </p><p>The part about the planes being infinate is just board talk, which is prone to inaccuracies. Mea culpa. Further more, the idea that an infinate plane would have to have every thing one could think of in it is just silly, and it is my very own sillyness. </p><p>So, leave that be for a moment, and instead picture someone using bardic knowledge and/or one or more of the many differnt information spells,to find out just who or what is out there.</p><p>There may be Fire Wolfs and Air Sharks, and either of those would be worth having.</p><p> </p><p>Now why do these things, instead of say casting flight on some skeletons? </p><p>Why not buy boots of flying instead of taming a griffon?</p><p>Why use a Returning Axe of Frost instead of a Bow of Flame?</p><p>Why build a Gish instead of a Cleric?</p><p>Fun, effectiveness,flavor. Every Necromancer I have played has been for fun, with power at the back seat. Lots of spells and coin would go into a Chamber like this-power better spent in other ways, if power is all one seeks.I would rather have an unusual item than an effective one, but I would like to have both. I even take into consideration the powers that be, choosing targets that are small and "unloved", to avoid pissing them off. Still, if the DM were to use my Chamber as a plot hook, I would be honored. Hopefully I would survive it, if not oh well...</p><p>All of this stems from me playing my character as the specialist that I see him as.If you ask a him how to get to the otherside of a gorge, he is going to use the tool he is most comfy with-Undead Servants. He might throw one across with a rope, set them to building a bridge or march them into it until it is filled(ha). Once he has been faced with this once, he might think that a flying undead mount would be handy. Seeing as he is a caster and a scholar, he would think to buy an appropriate corpes,before he would go looking for one to fight. </p><p>No matter if the body is available to buy or not, the question is raised-how is such an item produced? And thus the plan for the Chamber, a logical solution to a problem that plauges Necromancers, be the be one or a nation of them.</p><p>So in short, the Chamber was created to provide cold bodies of useful stock, for busy Necromancers, not as a plan to cause imbalance in the game.</p></blockquote><p></p>
[QUOTE="RonYon, post: 2224306, member: 17396"] [b][/b] I am sorry for hijacking this thread-It seemed well answered, and my post seemed in keeping with the threads theme. I will continue here in order to make myself clear.Perhaps I will link this to else where, thus ending the hijack... The above SRD quote demonstrates that Shades differs from shadow conjuration in that it allows the mimicing of conjuration spells of 8th and lower, were as the Shadow Conjuration specifies only summoning and creation spells. This way one could "logically" make up any creature you wanted. I dont know if a willowisp has a skeleton-Maybe not, that is up to the DM, as I dont think it is covered in the description. The Planar Ally spell is indeed an apeal to a higher power for help-My higher powers are the Abstract pilosophies concerned with bringing Death and Shadow To every corner of the world. I dont think "they" will mind me slaughtering outsiders to that end, and even if I worshiped and (evil) god, I dont think She would mind either.In any case, this would be a good time to be a True Necro,assuming they get the Planar Binding spells. The part about the planes being infinate is just board talk, which is prone to inaccuracies. Mea culpa. Further more, the idea that an infinate plane would have to have every thing one could think of in it is just silly, and it is my very own sillyness. So, leave that be for a moment, and instead picture someone using bardic knowledge and/or one or more of the many differnt information spells,to find out just who or what is out there. There may be Fire Wolfs and Air Sharks, and either of those would be worth having. Now why do these things, instead of say casting flight on some skeletons? Why not buy boots of flying instead of taming a griffon? Why use a Returning Axe of Frost instead of a Bow of Flame? Why build a Gish instead of a Cleric? Fun, effectiveness,flavor. Every Necromancer I have played has been for fun, with power at the back seat. Lots of spells and coin would go into a Chamber like this-power better spent in other ways, if power is all one seeks.I would rather have an unusual item than an effective one, but I would like to have both. I even take into consideration the powers that be, choosing targets that are small and "unloved", to avoid pissing them off. Still, if the DM were to use my Chamber as a plot hook, I would be honored. Hopefully I would survive it, if not oh well... All of this stems from me playing my character as the specialist that I see him as.If you ask a him how to get to the otherside of a gorge, he is going to use the tool he is most comfy with-Undead Servants. He might throw one across with a rope, set them to building a bridge or march them into it until it is filled(ha). Once he has been faced with this once, he might think that a flying undead mount would be handy. Seeing as he is a caster and a scholar, he would think to buy an appropriate corpes,before he would go looking for one to fight. No matter if the body is available to buy or not, the question is raised-how is such an item produced? And thus the plan for the Chamber, a logical solution to a problem that plauges Necromancers, be the be one or a nation of them. So in short, the Chamber was created to provide cold bodies of useful stock, for busy Necromancers, not as a plan to cause imbalance in the game. [/QUOTE]
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