Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dead Dragon
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scott Graves" data-source="post: 7589401" data-attributes="member: 6981164"><p><strong>101 Uses for a Dead Dragon.</strong></p><p></p><p>101 Uses for a Dead Dragon.</p><p> </p><p>Two Suits of Black Dragon Scale Armor, One for a medium sized humanoid and one for small sized humanoid: Require the skill of a leatherworker who has to make a DC 16 Skill Check.</p><p></p><p>Dragon Tooth Daggers 2d6+2 teeth large enough to make into daggers. Survival DC 14 to harvest properly. Wrap scraps of dragon hide around the root of the tooth for a grip and get a +1 Magic weapon which 1/day deals and extra 1d6 Acid Damage (Up to the DM how long that effect lasts...): 1,000 GP per dagger.</p><p></p><p>Dragon Tooth Necklaces 2d4+2 necklaces with 3 teeth per necklace 500 GP each. +2 on Persuasion Checks. </p><p></p><p>Dragon Talons can be fashioned into some very cool looking grapnel hooks. They'd sell for 150 GP each with no extra bonus. </p><p></p><p>Dragon Blood Sausage made by someone with Cooking skill will grant the eater 5 extra Hit Points for the day. 2d12+2 sausages max. Can eat up to two sausages, more give no extra effect except real bad heartburn. Might require having a weird German uncle or a CON save at DC 10 to eat them.</p><p></p><p>Dragon Bones have no direct magical use; however, they make excellent bone tools and decorations. In the hands of a skilled craftsman they become art works of great beauty. However, one must find such a craftsman to make them into such things. Otherwise a full skeleton of them assembled would make quite the conversation piece. Figure a full dragon skeleton can make artwork worth 8,000 gp X the amount the Artisan beats a DC 15 skill check with the proper artistic skill. Divide by the amount they fail...</p><p></p><p>Dragon Fluids. A DC 15 Sleight of Hand check to successfully harvest the content of the glands, if reasonable. The contents should do 2d6 of the relevant damage type if a vial of the substance is broken on a target. 2d4+1 doses available. Value would be 500 GP per vial. </p><p></p><p>Dragon Organs, by and large, are too difficult to preserve to get to anyone who would buy them for experimentation so using them as food is the best idea. The meat will be quite gamey so it can only be used in well-seasoned sausages preserved by smoking. </p><p></p><p>The Dragon Horns are a different matter. By themselves they can at best be used as decoration across the front of a wagon. However, there is another possibility I am using. </p><p></p><p>The Wood Elves make a kind of bow they call Illauminatae, their word for both “Depth of Wisdom” or “Greater in Layers”. They use alternating layers of horn and wood soaked in a glue and wrapped with the gut lining of some large beast. The arms of the bow are pressured in a form to take a certain shape and left to dry for at least a week. </p><p></p><p>Following that the arms are cut and sanded until they look like the arms of a bow with an odd second curve in the arm that goes forward at the tips. The elves have an explanation for this but it is very hard to understand why it is done. After they are formed they are wrapped again with glue coated gut lining and placed in the press again to make certain no air is in the final form. After another week of setting it is removed, sanded and mounted onto the body of the bow with customized grip and arrow guide. </p><p></p><p>The method allows them to make a bow that is customized to the user so perfectly that not only does the user use their DEX bonus for damage but their STR bonus as well. When made with the horns of a dragon or other magical creature the bow has a +1 magic modifier. All bows built like this use the next die up for damage. A Short Bow will use a D8 and a Long Bow will use a D10. Also they have a 25% increase in range, both basic and disadvantage range. Crossbows of both kinds can be made in this manner as well.</p></blockquote><p></p>
[QUOTE="Scott Graves, post: 7589401, member: 6981164"] [b]101 Uses for a Dead Dragon.[/b] 101 Uses for a Dead Dragon. Two Suits of Black Dragon Scale Armor, One for a medium sized humanoid and one for small sized humanoid: Require the skill of a leatherworker who has to make a DC 16 Skill Check. Dragon Tooth Daggers 2d6+2 teeth large enough to make into daggers. Survival DC 14 to harvest properly. Wrap scraps of dragon hide around the root of the tooth for a grip and get a +1 Magic weapon which 1/day deals and extra 1d6 Acid Damage (Up to the DM how long that effect lasts...): 1,000 GP per dagger. Dragon Tooth Necklaces 2d4+2 necklaces with 3 teeth per necklace 500 GP each. +2 on Persuasion Checks. Dragon Talons can be fashioned into some very cool looking grapnel hooks. They'd sell for 150 GP each with no extra bonus. Dragon Blood Sausage made by someone with Cooking skill will grant the eater 5 extra Hit Points for the day. 2d12+2 sausages max. Can eat up to two sausages, more give no extra effect except real bad heartburn. Might require having a weird German uncle or a CON save at DC 10 to eat them. Dragon Bones have no direct magical use; however, they make excellent bone tools and decorations. In the hands of a skilled craftsman they become art works of great beauty. However, one must find such a craftsman to make them into such things. Otherwise a full skeleton of them assembled would make quite the conversation piece. Figure a full dragon skeleton can make artwork worth 8,000 gp X the amount the Artisan beats a DC 15 skill check with the proper artistic skill. Divide by the amount they fail... Dragon Fluids. A DC 15 Sleight of Hand check to successfully harvest the content of the glands, if reasonable. The contents should do 2d6 of the relevant damage type if a vial of the substance is broken on a target. 2d4+1 doses available. Value would be 500 GP per vial. Dragon Organs, by and large, are too difficult to preserve to get to anyone who would buy them for experimentation so using them as food is the best idea. The meat will be quite gamey so it can only be used in well-seasoned sausages preserved by smoking. The Dragon Horns are a different matter. By themselves they can at best be used as decoration across the front of a wagon. However, there is another possibility I am using. The Wood Elves make a kind of bow they call Illauminatae, their word for both “Depth of Wisdom” or “Greater in Layers”. They use alternating layers of horn and wood soaked in a glue and wrapped with the gut lining of some large beast. The arms of the bow are pressured in a form to take a certain shape and left to dry for at least a week. Following that the arms are cut and sanded until they look like the arms of a bow with an odd second curve in the arm that goes forward at the tips. The elves have an explanation for this but it is very hard to understand why it is done. After they are formed they are wrapped again with glue coated gut lining and placed in the press again to make certain no air is in the final form. After another week of setting it is removed, sanded and mounted onto the body of the bow with customized grip and arrow guide. The method allows them to make a bow that is customized to the user so perfectly that not only does the user use their DEX bonus for damage but their STR bonus as well. When made with the horns of a dragon or other magical creature the bow has a +1 magic modifier. All bows built like this use the next die up for damage. A Short Bow will use a D8 and a Long Bow will use a D10. Also they have a 25% increase in range, both basic and disadvantage range. Crossbows of both kinds can be made in this manner as well. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Dead Dragon
Top