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<blockquote data-quote="MarkB" data-source="post: 6162217" data-attributes="member: 40176"><p>Can't you simply wait until after they've sold the item to the wealthy patron to have it stolen? It feels like you're trying to force the plot rather than let it be influenced by the PCs' actions.</p><p></p><p>If you absolutely have to get it stolen, there are some options:</p><p></p><p>Presumably, this patron isn't too security-conscious if the item was going to be stolen from him, so there are a couple of angles you can play there.</p><p></p><p>1.) Whoever's after the McGuffin finds - or finds out about - the message the PCs sent to the patron and deduces that they have the object in safe-keeping. Either by spying upon them, deduction, or simply following up every possibility, they learn who is holding the object and steal it, possibly getting the PC's father killed in the process if you're looking for some extra angst factor.</p><p></p><p>2.) The patron himself realises the PCs are holding out on him, and rather than paying their exorbitant demands hires a group of mercenaries to locate and steal the McGuffin. That goes pretty much the same way as above, except that one or more of the mercenaries was actually the person who was after the item, and instead of returning it to the patron he makes off with it for his own purposes.</p><p></p><p>Finally: Is there any link (or possibility of a link) between the patron and the PC's father? If it turns out that they're friends and that the father knows of the patron's long search for the item, maybe he just goes ahead and hands it over, disapproving of his son's attempt to wring more money out of his friend. And then, at some later point, it gets stolen from the patron as originally planned.</p></blockquote><p></p>
[QUOTE="MarkB, post: 6162217, member: 40176"] Can't you simply wait until after they've sold the item to the wealthy patron to have it stolen? It feels like you're trying to force the plot rather than let it be influenced by the PCs' actions. If you absolutely have to get it stolen, there are some options: Presumably, this patron isn't too security-conscious if the item was going to be stolen from him, so there are a couple of angles you can play there. 1.) Whoever's after the McGuffin finds - or finds out about - the message the PCs sent to the patron and deduces that they have the object in safe-keeping. Either by spying upon them, deduction, or simply following up every possibility, they learn who is holding the object and steal it, possibly getting the PC's father killed in the process if you're looking for some extra angst factor. 2.) The patron himself realises the PCs are holding out on him, and rather than paying their exorbitant demands hires a group of mercenaries to locate and steal the McGuffin. That goes pretty much the same way as above, except that one or more of the mercenaries was actually the person who was after the item, and instead of returning it to the patron he makes off with it for his own purposes. Finally: Is there any link (or possibility of a link) between the patron and the PC's father? If it turns out that they're friends and that the father knows of the patron's long search for the item, maybe he just goes ahead and hands it over, disapproving of his son's attempt to wring more money out of his friend. And then, at some later point, it gets stolen from the patron as originally planned. [/QUOTE]
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