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<blockquote data-quote="DEFCON 1" data-source="post: 6162433" data-attributes="member: 7006"><p>Well, first things first... if the players are in control of your story for the time being... that ain't a bad thing!</p><p></p><p>As a DM, you are never going to have total control (nor should you want total control) of what is happening in the game or where it is going. Because your players will <em>always</em> mess up your plans because they have free will. All you can do as a DM is run with it and improvise around it. And more often than not... what your players come up with (in conjunction with some improvised additions you throw out) ends up being better than a linear story you wanted the party to follow.</p><p></p><p>Second things second... actually no, we still don't know everything you do, because we still don't know what Object X is, what it actually does, and why it needs to be out in the world... or at the very least, why it needs to be out in the world NOW. Unless of course you don't know that either yet... but I suspect you actually do.</p><p></p><p>Why does the Object X McGuffin have to be out in the world? Why can't it just sit in the father's safe for a couple days / week / month while the party does something else? At some point, the party WILL come back to it. Especially if you drop more clues on these other adventures of what exactly it is Object X does. At some point, the party will find out why Object X is so important, and do something with it. And once that happens... once the object gets removed from the safe and is transported elsewhere... that's when an easy theft can occur.</p><p></p><p>Third things third... if the three other organizations want Object X, and they are all intelligent organizations with smart people who can find and follow their own clues... at some point one of them should find the location of where the object was just like the party did. And unless the party were MASTERS at hiding their trail once they found Object X... these organizations should easily be able to follow the party's trail of where they went once they found Object X... eventually leading back to the father's house. Don't treat these organizations as stupid and who just stop looking for it just because the party already found it. If it's really that important, they will stop at nothing to get it... including spending the time to follow the trail to its end.</p><p></p><p>Because as you probably know... the Empire will learn who the Jawas sold the droids to, and that will lead them back... home. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 6162433, member: 7006"] Well, first things first... if the players are in control of your story for the time being... that ain't a bad thing! As a DM, you are never going to have total control (nor should you want total control) of what is happening in the game or where it is going. Because your players will [I]always[/I] mess up your plans because they have free will. All you can do as a DM is run with it and improvise around it. And more often than not... what your players come up with (in conjunction with some improvised additions you throw out) ends up being better than a linear story you wanted the party to follow. Second things second... actually no, we still don't know everything you do, because we still don't know what Object X is, what it actually does, and why it needs to be out in the world... or at the very least, why it needs to be out in the world NOW. Unless of course you don't know that either yet... but I suspect you actually do. Why does the Object X McGuffin have to be out in the world? Why can't it just sit in the father's safe for a couple days / week / month while the party does something else? At some point, the party WILL come back to it. Especially if you drop more clues on these other adventures of what exactly it is Object X does. At some point, the party will find out why Object X is so important, and do something with it. And once that happens... once the object gets removed from the safe and is transported elsewhere... that's when an easy theft can occur. Third things third... if the three other organizations want Object X, and they are all intelligent organizations with smart people who can find and follow their own clues... at some point one of them should find the location of where the object was just like the party did. And unless the party were MASTERS at hiding their trail once they found Object X... these organizations should easily be able to follow the party's trail of where they went once they found Object X... eventually leading back to the father's house. Don't treat these organizations as stupid and who just stop looking for it just because the party already found it. If it's really that important, they will stop at nothing to get it... including spending the time to follow the trail to its end. Because as you probably know... the Empire will learn who the Jawas sold the droids to, and that will lead them back... home. ;) [/QUOTE]
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