Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
dead end?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Coldaan" data-source="post: 4318741" data-attributes="member: 67560"><p>well what i did was i started the day a little different than the "usual" day in the lifes of adventurers. you know, usually they wake up at an inn, have breakfast & chat, then go shopping and finally find something to do... *yawn*</p><p></p><p>so now i let them wake up noticing that the inn is in fact on fire and they have to hurry to find a way out (skill challenge). </p><p>the only way that was not blocked by burning stuff was the way to the basement, where they were greeted by an ambush of doppelganger-assassins, and after that they entered the catacombs through a secret door, looking for a) the reason why someone wants them dead and b) a way out of course. </p><p></p><p>in the catacombs there was a series of possible encounters i planned, and it would've been easily possible to avoid every single one of them (except for the final encounter of course). but what my players (who play evil and power-greedy characters) did was they were in fact looking for every possible encounter. </p><p>you know, if there's a door with the symbol of the necromantic deity Vecna on it, and your party is far from "fully healed" and you still enter the room to face the zombie encounter and so on...</p><p></p><p>yeah well, so the situation is very dangerous, but i guess i will use that somehow to the advantage of the "dramatic flavour" of the adventure. nothing is more satisfying than overcoming obstacles while being at the brink of dying. </p><p></p><p>and that's also why i am still not favouring the idea of letting them rest, but instead i could just grant them not only action points for the encounters but maybe also additional healing surges for "cleansing" the tombs of the undead, right?</p></blockquote><p></p>
[QUOTE="Coldaan, post: 4318741, member: 67560"] well what i did was i started the day a little different than the "usual" day in the lifes of adventurers. you know, usually they wake up at an inn, have breakfast & chat, then go shopping and finally find something to do... *yawn* so now i let them wake up noticing that the inn is in fact on fire and they have to hurry to find a way out (skill challenge). the only way that was not blocked by burning stuff was the way to the basement, where they were greeted by an ambush of doppelganger-assassins, and after that they entered the catacombs through a secret door, looking for a) the reason why someone wants them dead and b) a way out of course. in the catacombs there was a series of possible encounters i planned, and it would've been easily possible to avoid every single one of them (except for the final encounter of course). but what my players (who play evil and power-greedy characters) did was they were in fact looking for every possible encounter. you know, if there's a door with the symbol of the necromantic deity Vecna on it, and your party is far from "fully healed" and you still enter the room to face the zombie encounter and so on... yeah well, so the situation is very dangerous, but i guess i will use that somehow to the advantage of the "dramatic flavour" of the adventure. nothing is more satisfying than overcoming obstacles while being at the brink of dying. and that's also why i am still not favouring the idea of letting them rest, but instead i could just grant them not only action points for the encounters but maybe also additional healing surges for "cleansing" the tombs of the undead, right? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
dead end?
Top