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<blockquote data-quote="Queen_Dopplepopolis" data-source="post: 3665075" data-attributes="member: 14323"><p>This is a situation that always leaves me torn. If one of the PCs crit'd a big fat monster and knocked it dead in a single hit, there would be high-fives and screams of joy. But, when it happens to a PC, there are inevitably cries of inequity. "HOLY CRAP! What's the CR on that thing?!" is a favorite of mine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>If the DM celebrates a monster's prowess, he/she automatically becomes a "rat bastard" and everyone gets frustrated. If the DM fudges the dice every time a baddie rolls a nasty critical, the element of lethality that makes the game fun is lost.</p><p></p><p>So, really, it's a toss up. In this case, I'd say that it was just bad luck. Criticals are meant to be just that... critical. And, because PCs can't decide whether or not to apply critical damage if they don't want the baddie to day, I'd say that NPCs/monsters can't, either.</p><p></p><p>Buuuut... with all that said, I shall now proclaim: "HOLY CRAP!!! What's the CR on THAT THING?!" <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Queen_Dopplepopolis, post: 3665075, member: 14323"] This is a situation that always leaves me torn. If one of the PCs crit'd a big fat monster and knocked it dead in a single hit, there would be high-fives and screams of joy. But, when it happens to a PC, there are inevitably cries of inequity. "HOLY CRAP! What's the CR on that thing?!" is a favorite of mine. ;) If the DM celebrates a monster's prowess, he/she automatically becomes a "rat bastard" and everyone gets frustrated. If the DM fudges the dice every time a baddie rolls a nasty critical, the element of lethality that makes the game fun is lost. So, really, it's a toss up. In this case, I'd say that it was just bad luck. Criticals are meant to be just that... critical. And, because PCs can't decide whether or not to apply critical damage if they don't want the baddie to day, I'd say that NPCs/monsters can't, either. Buuuut... with all that said, I shall now proclaim: "HOLY CRAP!!! What's the CR on THAT THING?!" ;) [/QUOTE]
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