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<blockquote data-quote="Phlebas" data-source="post: 3665339" data-attributes="member: 23810"><p>we were in a 10' corridor so only the warforged and one other could fight. my ranger was up front as undead = favoured enemy so the dead PC was trying to get a flanking bonus (and get involved). Since that blow would have taken me to -20 it wasn't entirely due to the reckless jump manoeuvre - though we did think it wasn't the smartest thing ever done....</p><p></p><p>we did start the combat by soaking the zombie in oil but the psychic warrior missed with the torch throw (lousy rolls began here) and then it closed preventing us from any manouvering / lighting. with hindsight we probably should have either lobbed flasks of oil, alchemical fire and jogged away, and/or all piled into the room and surrounded it, but that wouldn't have prevented the first attack being a critical and a killer (though it would have reduced the number of rounds it stayed swinging)</p></blockquote><p></p>
[QUOTE="Phlebas, post: 3665339, member: 23810"] we were in a 10' corridor so only the warforged and one other could fight. my ranger was up front as undead = favoured enemy so the dead PC was trying to get a flanking bonus (and get involved). Since that blow would have taken me to -20 it wasn't entirely due to the reckless jump manoeuvre - though we did think it wasn't the smartest thing ever done.... we did start the combat by soaking the zombie in oil but the psychic warrior missed with the torch throw (lousy rolls began here) and then it closed preventing us from any manouvering / lighting. with hindsight we probably should have either lobbed flasks of oil, alchemical fire and jogged away, and/or all piled into the room and surrounded it, but that wouldn't have prevented the first attack being a critical and a killer (though it would have reduced the number of rounds it stayed swinging) [/QUOTE]
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