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Dead In Thay Gates, How Do They Actually Work?!
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<blockquote data-quote="O-Castitatis-Lilium" data-source="post: 9407622" data-attributes="member: 7044618"><p>So...okay that doesn't make sense to me. I thought I had this down lol. Okay so, do they have separate glyph keys, or not? Also, how would I know if I have a glyph key for that black gate? That might be just me and I'm willing to accept that...I might change that bit around then if it is just me, just so that I can run it lol. Also for the attunements, that makes things a little better, I can have them just change it to one glyph key so that it's like a master key, just so they don't have to carry around 8 million necklaces with this keys on them lol. That would get so confusing. I do thank you for the warning, that this struggles with one group. I will definitely be going over it now that I have a slight hang of it, so that it won't be a struggle, but more of an old school adventure lol.</p><p></p><p>Oh wow...I didn't know that. I mean that makse sense, when I was reading it, it seems to start so...abruptly? suddenly?...not really sure how to really put it. it doesn't explain in Yawning portal how it actually all starts, just that you are there dealing with this Red Wizard of Thay to take down Szass Tam with no explanation as to why they are doing it lol. It's actually one of the reasons that I am using it as part of a bigger campaign, because it really had no beginning lol.</p><p></p><p> I will have to take a look at these and purchase then, because the daggerford one I actually have an idea for it on something else I'm working on. I'm all about having things like this so that I can add them to main campaigns and whatnot lol. That's why I love Yawning Portal. I want to get Candlekeep and I'm stoked to save up for Infinite staircase. All those classic modules will absolutely bring nostalgia to my players lol. I actually love the look of the alt cover to Candlekeep, it reminds me of the massive book Bastian Bux carried around to read in The Neverending Story for some reason lol!</p></blockquote><p></p>
[QUOTE="O-Castitatis-Lilium, post: 9407622, member: 7044618"] So...okay that doesn't make sense to me. I thought I had this down lol. Okay so, do they have separate glyph keys, or not? Also, how would I know if I have a glyph key for that black gate? That might be just me and I'm willing to accept that...I might change that bit around then if it is just me, just so that I can run it lol. Also for the attunements, that makes things a little better, I can have them just change it to one glyph key so that it's like a master key, just so they don't have to carry around 8 million necklaces with this keys on them lol. That would get so confusing. I do thank you for the warning, that this struggles with one group. I will definitely be going over it now that I have a slight hang of it, so that it won't be a struggle, but more of an old school adventure lol. Oh wow...I didn't know that. I mean that makse sense, when I was reading it, it seems to start so...abruptly? suddenly?...not really sure how to really put it. it doesn't explain in Yawning portal how it actually all starts, just that you are there dealing with this Red Wizard of Thay to take down Szass Tam with no explanation as to why they are doing it lol. It's actually one of the reasons that I am using it as part of a bigger campaign, because it really had no beginning lol. I will have to take a look at these and purchase then, because the daggerford one I actually have an idea for it on something else I'm working on. I'm all about having things like this so that I can add them to main campaigns and whatnot lol. That's why I love Yawning Portal. I want to get Candlekeep and I'm stoked to save up for Infinite staircase. All those classic modules will absolutely bring nostalgia to my players lol. I actually love the look of the alt cover to Candlekeep, it reminds me of the massive book Bastian Bux carried around to read in The Neverending Story for some reason lol! [/QUOTE]
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