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Dead in your first combat ever?
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<blockquote data-quote="kigmatzomat" data-source="post: 3121736" data-attributes="member: 9254"><p>Given the situation (underpowered party, newbie, WLD, etc) I'd go with something else, probably turning it into a special attack that paralyzes the character and puts him in a coup de grace situation while having the Monster demand the party's surrender. </p><p></p><p>The party, if they are smart enough to surrender, will be disarmed and kept around for a day or so until the Monsters can get their allies together. Then the Monsters, their allies, and the PCs will launch an assault on <em>another</em> part of WLD. The PCs will be given their gear (the useful but not so cool bits) and herded out in front as shock troops / arrow catchers. (I call it "Operation:Hide behind the Players.")</p><p></p><p>This gives the PCs a chance to try and escape, switch sides, or befriend the Monsters. It also teaches them that there are times that a frontal assault is not the best decision.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 3121736, member: 9254"] Given the situation (underpowered party, newbie, WLD, etc) I'd go with something else, probably turning it into a special attack that paralyzes the character and puts him in a coup de grace situation while having the Monster demand the party's surrender. The party, if they are smart enough to surrender, will be disarmed and kept around for a day or so until the Monsters can get their allies together. Then the Monsters, their allies, and the PCs will launch an assault on [i]another[/i] part of WLD. The PCs will be given their gear (the useful but not so cool bits) and herded out in front as shock troops / arrow catchers. (I call it "Operation:Hide behind the Players.") This gives the PCs a chance to try and escape, switch sides, or befriend the Monsters. It also teaches them that there are times that a frontal assault is not the best decision. [/QUOTE]
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