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<blockquote data-quote="Jemal" data-source="post: 5559472" data-attributes="member: 9026"><p><strong>Kayla Elzmyr, the Messenger of the Song</strong></p><p></p><p>Finis.</p><p>[sblock=Kayla Elzmyr, the Messenger of the Song]</p><p>Human Bard1/Paladin2/Wu Jen3/Ultimate Magus 12/Mindbender1/Lyric Thaumaturge 5/E.Knight1/Sublime Chord 1/Magical Trickster3/Archmage1</p><p>*First 20 lvls = Bard1/Paladin2/WuJen3/Lyric4/Magus8/Sublime1/Knight1</p><p>AL: CG HT: 5'11" WT: 150 Hair: Red with Silver Highlights Eyes: Sea-green</p><p>XP TO NEXT LEVEL: 6,500/30,000</p><p></p><p>{91 Points *+1 for guessing near-correct on hundred headed hydra*}</p><p>STR: 10 (+0) [10 Points]</p><p>DEX: 30 (+10) [15 Points +5 Inherent +6 Enhancement +4 Sacred]</p><p>CON: 28 (+9) [17 Points +5 Inherent +6 Enhancement]</p><p>INT: 28 (+9) [18 Points +4 Inherent +6 Enhancement]</p><p>WIS: 24 (+7) [13 Points +5 Inherent +6 Enhancement]</p><p>CHA: 40 (+15) [18 Points + 7 level +5 Inherent +6 Enhancement +4 Sacred]</p><p></p><p>HP: 352 *+30temp* (3d10+10d6+17d4+270) AC: 60 (10 base +10 dex +12 Armour +6 Shield +5 Nat.Armour + 15 Deflection + 2 Luck)</p><p>Saves: </p><p>FORT: +45 (9 base +9 con +5 Epic +5 Resistance +15 Cha + 2 Luck)</p><p>REF: +46 (9 base +10 dex +5 Epic +5 Resistance +15 Cha + 2 Luck)</p><p>WILL: +53 (19 base +7 wis +5 Epic +5 Resistance +15 Cha + 2 Luck)</p><p>Init: +10 (10 dex) Movement: 60/Swim 60/Fly 120</p><p></p><p>Bab: 16</p><p>Ranged Touch Attacks: +26</p><p></p><p>Skills(Total/Ranks):[287 Points, Max rank 33] </p><p>Knowledges: Arcana(+48/33), History(+48/33);</p><p>Balance(+33/0), Bluff(+52/33), Climb(+21/0), Concentration (+11/1), Diplomacy(+32/5), Escape Artist(+20/4), Hide(+30/14), Jump(+32/0), Listen(+20/12), Move Silent(+17/1), Perform[Dance](+32/5), Perform[String](+34/5), Perform[Sing](+60/33), Profession[Astrologer](+13/6), Sense Motive(+15/5), Sleight of Hand(+30/15), Spellcraft(+50/23), Spot(+46/33), Swim(+9/0), Tumble(+43/12), 6</p><p>Skill Tricks: Point it out, Collector of Stories, Back on your feet, Nimble Stand, Conceal Spellcasting, False Theurgy (8 pts)</p><p></p><p>Feats: [13] Melodic Casting, Skill Focus(Spellcraft), Spell Focus(Transmutation, Evocation), Extra Music, Practiced Caster: Bard, Empower Spell(+1), Maximize Spell(+2), Rapid Metamagic, Quicken Spell(+3), Extend Spell(+1), Persistant Spell(+5), Eschew Materials</p><p></p><p>Epic Feats: [4] Ignore Material Components, Intensify Spell(+6), Improved Metamagic, Spell Knowledge</p><p></p><p>Bonus Feats/Class Features: </p><p>Bardic Music(11/day), Bardic Knowledge(+26), Inspire Courage +1, Competence, Fascinate, Countersong, Smite Evil(+15atk/+2dmg), Divine Grace, Detect Evil, Lay on Hands(30hp/day), Captivating Melody, Bonus bard Spell slot(1st, 2nd), Bonus bard Spell Known(1st, 2nd), Watchful Spirit, Spell Secret(Extended Shield), Sonic Might(+1d6/spell lvl), Sublime Casting(Add to WuJen) Arcane Spellpower+4, Expanded Spell Knowledge(From Wujen to Bard: 1st,2nd, 3rd; From Wujen to Sublime: 4th,5th, 6th), Augmented Casting(6th or lower, 9/day), Telepathy, Spontaneous Trickster, bonus trick, Metamagic Trick(1/day), Tricky Magic</p><p>High Arcana: Mastery of Elements(8th Sublime)</p><p></p><p>Languages: Common, Draconic, Sylvan, Celestial, Giant</p><p></p><p>Caster Stats: </p><p>No sign = PHB/Spell Comp/C.Arcane, *=Complete Mage, #=Fiendish Codex 1</p><p></p><p>Bard Casting 9 [CL 18] DC 25+lvl(+1 Trans/Evoc)</p><p>Level (Per day) - Known - List(+Wujen Spell knowledge)</p><p>Cantrip (3) - 6 - Amaneusis, Arcane Mark, Detect Magic, Mage hand, Mending, Prestidigitation</p><p>1st (11) - 5+1 - Focusing Chant(+1atk/skill/ability check, 1min), Improvisation(36/+9), Joyful Noise(Negate Silence, Concentration), Serene Visage(+10 bluff, 18 min), Targeting Ray(+6, 3 min), True Strike</p><p>2nd (11) - 5+1 - Circle Dance, Cure Moderate Wounds, Ray of the Python#, Shatter, Sonorous Hum(Maintains Concentration, 18 minutes), Wood shape</p><p>3rd (8) - 3+1 - Cure Serious Wounds, G'Elsewhere Chant, Good Hope(+2 morale, 18 minutes), Protection from Energy</p><p></p><p>Sublime Casting 10 [CL 30] DC 25+lvl(+1 Trans/Evoc)</p><p>Level (Per day) - Known - List(+Wujen Spell Knowledge)</p><p>4th (11) - 4+1 - Elzmyr's Energy Orb(Orb of Fire), Ruin Delver's Fortune, Assay Resistance, Inner Beauty#, Sirine's Grace</p><p>5th (7) - 4+1 - Arcane Fusion*, Dragonsight, Hidden Lodge, Moonbow, Wall of Force </p><p>6th (7) - 4+1 - Chain Lightning, Disintegrate, Hindsight, Probe Thoughts, Fire Seeds</p><p>7th (6) - 4 - Bite of the Wearbear, Energy Absorption, Analyze Dweomer, Ironguard</p><p>8th (4) - 3 - Elzmyr's Energy Ray(Polar Ray), Moment of Presience, Greater Arcane Fusion*</p><p>9th (3) - 4 - Meteor Swarm, Time Stop, Undermaster, Effulgent Epuration</p><p></p><p>Wujen Casting 15 [CL 30] DC 19+lvl(+1 Trans/Evoc)</p><p>Level (Per day) - List</p><p>Cantrips(4) - Detect Magic, Mage Hand, MessageX2</p><p>1st (11) - Detect GoodX3, Extended ShieldX4(1 hr), IdentifyX2, Obscuring Mist, Unseen Servant</p><p>2nd (10) - Empowered Magic MissileX2, Extended VentriloquismX2(1 hr), Fire Shuriken, Heart of Air(30 hr), Knock, Rope Trick(30 hr), 2!</p><p>3rd (10) - Empowered Fire ShurikenX2, Heart of Water(30 hr), Major ImageX2, Protection from Energy(5 hr), 4!</p><p>4th (10) - Heart of Earth(30 hr), Dismissal, Locate Creature, Maximized Fire Shuriken, Minor Creationx2, PolymorphX2, 2!</p><p>5th (6) - Persistant AugmentX3, Fabricate, Heart of Fire(30 hr), Major Creation</p><p>6th (4) - Persistant Scales of the Lizard, Wall of Iron, True Seeing, Control Weather</p><p>7th (3) - Decapitating Scarf, Giant Size, Maximized Fire Breath</p><p>8th (2) - Minute Form, Horrid Wilting</p><p></p><p>Wujen Spellbook</p><p>Level - Known(+Bought) - List</p><p>Cantrips - ALL</p><p>1st - 9+1 - Charm Person, Detect Good, Identify, Magic Missile, Obscuring Mist, Scales of the lizard), Shield, True Strike, Unseen Servant, Ventriloquism</p><p>2nd - 4+3 - Heart of Air*, Fire Shuriken, Knock, Minor Image, Rope Trick, See Invisible, Wood Shape</p><p>3rd - 4+1 - Heart of Water*, Fireball, Major Image, Protection from Energy, Tongues</p><p>4th - 4+1 - Heart of Earth*, Dismissal, Locate Creature, Minor Creation, Polymorph</p><p>5th - 4+5 - Heart of Fire*, Fabricate, Fire Breath(30 rnds), Major Creation, Permanency, Servant Horde, Telekinesis, Vitriolic Sphere, Wall of Force</p><p>6th - 4+1 - Control Weather, Fire Seeds, Globe of Invulnerability, True Seeing(30min), Wall of Iron</p><p>7th - 4+1 - Decapitating Scarf, Delayed Blast Fireball, Energy Absorption*, Giant Size, Greater Teleport</p><p>8th - 2+2 - Horrid Wilting, Minute Form, Polymorph Any Object, Repel Metal or Stone</p><p></p><p>Permanent Spells: 3,500 XP</p><p>Tongues, See Invisibility, Alarm(Mental, on book), Alarm(Audible, On Haversack)</p><p>*Password for both Alarms is a specific tune being hummed*</p><p></p><p>DAILY BUFF LIST(24+hours): </p><p>W=Wujen, B=Bard, S=Sublime</p><p>Heart of Air[lvl2 W]/Water[lvl3 W]/Earth[lvl4 W]/Fire[lvl5 W] - (30 temp hp, +10 jump, +8 Swim, +5 Escape Artist, +8 Resist bullrush/over-run/trip, Swim speed, water breathing, Expend for Fire shield/Stoneskin/Freedom of Movement/Feather Fall.)</p><p>Dragonsight[lvl5 S] - Low lightx4, Darkvision 300', half distance penalties for spot, 150' blindsense</p><p>Unseen Servant[lvl1W] - Unseen Servant stays in Portable Hole until needed</p><p>Energy Absorption[lvl7 S] - (Energy Resist 10, Expend for immunity & half healing)</p><p>Persistant[Augment: lvl5W] Inner Beauty[lvl4 S] - (+4Sacred to Dex/Cha)</p><p>Persistant[Augment: lvl5 W] Sirine's Grace[lvl4 S] - (15 deflection to AC, +8 perform, water powers)</p><p>Persistant Scales of the Lizard[lvl6 W] - (+5 Natural Armour)</p><p>Persistant[Augment: lvl5 S] Maximized Fire Breath[lvl5 W] - Gain standard action gout of flame (15' range, 80 fire damage) as ranged touch attack.</p><p>Persistant[Augment: lvl5 W] Undermaster[lvl9 S] - (Gain spell-like abilities at will: Earth lock, Earthquake, Excavate, Flesh to Stone/Stone to Flesh, Meld into Stone, Move Earth, Reverse Gravity, Soften Earth and Stone, Statue, Stone Shape, Stone Tell, Mud to Rock/Rock to Mud, Tunnel Swallow, Wall of Stone, Xorn Movement)</p><p></p><p>Mid-term Buffs(can be extended/Persisted)</p><p>Protection from Energy[lvl3 B] - 3 hours - 120 protection vs 1 element.</p><p></p><p>Equipment: 4,300,000</p><p>Armour of the Celestial Battalion (616,300)</p><p>Runestaff of Power(38,000) **Cone of Cold, Continual Flame, Fireball, Globe of Invulnerability, Hold Monster, Levitate, Lightning Bolt, Magic Missile, Ray of Enfeeblement, Wall of Force(Sphere)**</p><p>+5 Mithril Buckler(26,015)</p><p>Cloak of Charisma+6 (36,000)</p><p>Vest of Resistance+5 (25,000)</p><p>Boots of Swiftness[Evasion, Double Speed, +6 Dex, Haste 3/day, +skills](256,000)</p><p>Circlet of Advisement[Int+6, Wis+6, Persuasion] (96,750)</p><p>Amulet of Greater Health[Con+6, Immune to Disease/Poison, Wound Closure] (110,250)</p><p>Ring of Magic [Arcane Might, Spell Battle, Theurgy, Spell Turning] (256,680) </p><p>Ring of Wizardry [1-4] (295,000)</p><p>Robes of Elvenkind [+5Hide/Move Silent] (6,250)</p><p>Horizon Goggles of Eagle Eyes(+5 spot, +50% range) (11,750)</p><p>MW Lyre of Building(13,100)</p><p>Spool of Endless Rope (1,400)</p><p>Caster GloveX2 (40,000) *Holds Runestaff and Rod*</p><p>Portable Hole(20,000)</p><p>Hewards Handy Haversack (2,000)</p><p>Luckstone (10,000)</p><p></p><p>Songbook of the Ages [Boccobs Blessed Book, Scrolls of Uncertain Provenance](24,500)</p><p>*This book also gave the inherent bonuses Dex+5, Cha+5, Con+5, Wis+5, Int+4. I'm not increasing the cost for this b/c they are one use and it's a flavour thing, having zero in-game impact*(660,000)</p><p>**Spells for Spellbook: Spell LvlX50** (3,400)</p><p></p><p>Immovable Metamagic Lordly Rod "OF" [Immovable, Lordly Might + Lesser, Normal, and Greater of each: Chain, Empower, Maximize, Quicken, Enlarge, Extend, Silent](1,608,300) (+ 122,000) Intelligent)</p><p>Intelligent Item: Immovable Metamagic Lordly Rod "OF" : </p><p>Int 10, Wis 19, Cha 19, AL: CN, Speech, Telepathy, 120' Darkvision, Blindsense, Hearing</p><p>Dedicated Purpose: Defeat/slay Dragons. Dedicated Power: Crushing Despair. </p><p>Primary Powers: Dimensional Anchor 1/day, Status at will, Haste 3/day</p><p>Lesser Powers: Intimidate(+16), Bluff(+14), Diplomacy(+18), Sense Motive(+14)</p><p>Ego: 27</p><p></p><p>Remaining: 21,305 GP</p><p>[/sblock]</p><p></p><p>[sblock=Backstory]</p><p>Kayla Elzmyr was descended from a long line of heroes and legends. The Elzmyrs before her had all been mighty and noble.. Paladins, Sorcerors, even a few Dragons were amongst her ancestors. Her youthful obsession with music came, needless to say, as somewhat of a letdown to her parents. While her siblings were beginning their careers in politics, studying the finer arts, or off adventuring, all she seemed interested in was music. </p><p></p><p>Ever since she had been a child, Kayla had heard the Song, it was inside her, all around her, in everything... But when she tried to express it, the sounds she produced came as a shock to those around her.. Metallic, loud, sometimes jarring, and rarely melodic. It wasn't long before she was sent to the temple for some 'military and spiritual guidance'. The two years she spent there, although informative, were hard - both on Kayla and those around her. She was not cut out for the life of a paladin, and though she managed to tap into the divine spark, she could tell that she was 'doing it wrong'. Her power came not from a deity, but from something else, something that called to her. Her time at the temple did settle her somewhat though, calming the chaos within her.</p><p></p><p>After her unsuccessful attempts to join the ranks of the holy knights, it was decided that perhaps the minor arcane proficiency she'd developed (at the great consternation of the temples head paladin) could be focused into something constructive. Thus was Kayla sent east, to enter the tutelage of her uncle, a wise and powerful master of arcane secrets. She learned quickly under him, and her focus and clarity grew, taking her beyond the shortsightedness that had hindered her as a child. It was while she was attempting to learn the art of combining her different magical styles that she heard it again - The music that had been her life when she was young - only know, it came through so clearly, and at last she understood. It wasn't just about the sound, she was actually hearing the magic behind the world itself... Her mind had just been so unfocused before that it had been unable to translate what she heard. And again, something was calling to her.. but this time, she could follow the call.</p><p></p><p>Her journey took her deep within the bowels of the earth, over pits of tar, beyond a portal of fire, past the corridor of contradiction, and through the hall of the mountains king she travelled. She bested a devil in a musical duel, convinced a Trumpet Archon that she was worthy of his blessing, and crept past a dragon asleep for so long it had become covered in stalagmite formations.</p><p>Finally, Kayla found herself in a chamber untouched for millenia. The song of the ages reverberated throughout the auditorium, and in the center was a pedastal holding an ornate book, its silver-trimmed exterior covered in musical and magical symbols. Above the book floated an imposing looking mace, which introduced itself as the defender of the song.</p><p></p><p>With the help of "OF", and a great deal of time, Kayla was able to translate and understand the mystical music of the Songbook of the Ages, finally tapping into the song of the universe. Once she understood the book (Or at least a good portion of it, there are verses yet beyond even her grasp) she set out into the world, to spread the word.. Or at least, that was the intention. On her way out of the cavern, she passed once more the sleeping ancient wyrm, and such was OF's hatred of the beast that he could not keep silent, crying out for its death. Although she was able to (just barely, with the help of the universal song) defeat it, it inflicted her with an ancient curse which stole her voice.</p><p></p><p>Through her magical prowess, Kayla forged powers of telepathy that allowed her to converse with those around her once more, but without her voice, she was unable to properly spread the song, and fell into a great depression. She gave in for a time to OF's hatred of dragons, for their part in the fall of the song, and the two of them quested after many great wyrms, destroying any they came across. It was while hunting a Great Silver, a reputed relative of hers, that she heard the song for the last time, and understood how far off the path she had gone. Her actions had become meaningless, almost evil, and there was but one way to atone. Against OF's very vocal objections, she offered her life to the Silver, convinced that if the curse could not be lifted, the song should find a new messenger. Impressed by her offer, and chagrined at his races part in the downfall of the Song, the Silver made her an offer. Its power could not match the evil drake she had fought before, even in final death, but together they could. The two wove a communal spell, breaking the curse and freeing the Song at the cost of both of their lives, knowing that it was now unrestrained, and would find a new messenger, she died at peace, not knowing that it would once more choose her.</p><p>[/sblock]</p><p></p><p>[sblock=MATH Breakdown]</p><p>Human Bard1/Paladin2/Wu Jen3/Ultimate Magus12/Sublime Chord1/Mindbender1/E.Knight1/Lyric Thaumaturge 5/Magical Trickster3/Archmage1</p><p>*First 20 lvls = Bard1/Paladin2/WuJen3/Lyric4/Magus8/Sublime1/Knight1</p><p>*lvl order = Bard1/Paladin2/WuJen3/Lyric4/Magus2/Sublime1/E.Knight1/Magus10/Mindbender1/Lyric1/Trickster3/Arch1</p><p></p><p>HD: Bard1d6+Paladin2d10+WuJen3d4+Magus12d4+Sublime1d6+Bender1d4+Knight1d10+Lyric5d6+Trickster3d6+Arch1d4</p><p></p><p>BAB: </p><p>Bard 0, Pal 2, Wu Jen 1, Magus 4, Lyric 3, Knight 1, + 5 Epic = 16</p><p></p><p>Saves: </p><p>Fort: Bard+0 Paladin+3 Wujen+1 Magus+2 Sublime+0 Knight+2 Lyric+1=9</p><p>Ref: Bard+2 Paladin+0 Wujen+1 Magus+2 Sublime+0 Knight+0 Lyric+4=9</p><p>Will: Bard+2 Paladin+0 Wujen+3 Magus+6 Sublime+2 Knight+2 Lyric+4=19</p><p></p><p>Skills: </p><p>Bard 6x4, Pal 2x2, Wu Jen 2x3, Lyric 4x5, Knight 2, Sublime 4, Bender 2, Archmage 2, Trickster 4x3, Magus12x2 Human&Int= 5x33 +2 Amplified Int @lvl20 = 11X2 = 287 Skill points </p><p></p><p>CL Math: </p><p>*X*=what it adds to. S=Sublime, B=Bard, W=Wujen</p><p>Bard1/Wujen3</p><p>Bard5/Wujen3(Lyric4: *B*)</p><p>Bard5/Wujen4(Mag1: *W*)</p><p>Bard6/Wujen5(Mag2: *B&W*)</p><p>Bard6/Wujen5/Sublime1(Sublime1)</p><p>Bard6/Wujen6/Sublime2(Magus3*S&W*)</p><p>Bard6/Wujen6/Sublime3(Magus4*S*)</p><p>Bard6/Wujen7/Sublime4(Magus5*S&W*)</p><p>Bard6/Wujen8/Sublime5(Magus6*S&W*)</p><p>Bard6/Wujen8/Sublime6(Magus7*S*)</p><p>Bard6/Wujen9/Sublime7(Magus8*S&W*)</p><p>Bard6/Wujen10/Sublime8(Magus9*S&W*)</p><p>Bard6/Wujen11/Sublime9(Magus10*S&W*)</p><p>Bard7/Wujen11/Sublime9(Magus11*B*)</p><p>Bard8/Wujen12/Sublime9(Magus12*B&W*)</p><p>Bard9/Wujen12/Sublime9(Lyric5*B*)</p><p>Bard9/Wujen12/Sublime10(Bender*S*)</p><p>Bard9/Wujen14/Sublime10(Trickster3*W*)</p><p>Bard9/Wujen15/Sublime10(Arch*W*)</p><p></p><p>CL: Bard 18, Wujen/Sublime 30</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 5559472, member: 9026"] [b]Kayla Elzmyr, the Messenger of the Song[/b] Finis. [sblock=Kayla Elzmyr, the Messenger of the Song] Human Bard1/Paladin2/Wu Jen3/Ultimate Magus 12/Mindbender1/Lyric Thaumaturge 5/E.Knight1/Sublime Chord 1/Magical Trickster3/Archmage1 *First 20 lvls = Bard1/Paladin2/WuJen3/Lyric4/Magus8/Sublime1/Knight1 AL: CG HT: 5'11" WT: 150 Hair: Red with Silver Highlights Eyes: Sea-green XP TO NEXT LEVEL: 6,500/30,000 {91 Points *+1 for guessing near-correct on hundred headed hydra*} STR: 10 (+0) [10 Points] DEX: 30 (+10) [15 Points +5 Inherent +6 Enhancement +4 Sacred] CON: 28 (+9) [17 Points +5 Inherent +6 Enhancement] INT: 28 (+9) [18 Points +4 Inherent +6 Enhancement] WIS: 24 (+7) [13 Points +5 Inherent +6 Enhancement] CHA: 40 (+15) [18 Points + 7 level +5 Inherent +6 Enhancement +4 Sacred] HP: 352 *+30temp* (3d10+10d6+17d4+270) AC: 60 (10 base +10 dex +12 Armour +6 Shield +5 Nat.Armour + 15 Deflection + 2 Luck) Saves: FORT: +45 (9 base +9 con +5 Epic +5 Resistance +15 Cha + 2 Luck) REF: +46 (9 base +10 dex +5 Epic +5 Resistance +15 Cha + 2 Luck) WILL: +53 (19 base +7 wis +5 Epic +5 Resistance +15 Cha + 2 Luck) Init: +10 (10 dex) Movement: 60/Swim 60/Fly 120 Bab: 16 Ranged Touch Attacks: +26 Skills(Total/Ranks):[287 Points, Max rank 33] Knowledges: Arcana(+48/33), History(+48/33); Balance(+33/0), Bluff(+52/33), Climb(+21/0), Concentration (+11/1), Diplomacy(+32/5), Escape Artist(+20/4), Hide(+30/14), Jump(+32/0), Listen(+20/12), Move Silent(+17/1), Perform[Dance](+32/5), Perform[String](+34/5), Perform[Sing](+60/33), Profession[Astrologer](+13/6), Sense Motive(+15/5), Sleight of Hand(+30/15), Spellcraft(+50/23), Spot(+46/33), Swim(+9/0), Tumble(+43/12), 6 Skill Tricks: Point it out, Collector of Stories, Back on your feet, Nimble Stand, Conceal Spellcasting, False Theurgy (8 pts) Feats: [13] Melodic Casting, Skill Focus(Spellcraft), Spell Focus(Transmutation, Evocation), Extra Music, Practiced Caster: Bard, Empower Spell(+1), Maximize Spell(+2), Rapid Metamagic, Quicken Spell(+3), Extend Spell(+1), Persistant Spell(+5), Eschew Materials Epic Feats: [4] Ignore Material Components, Intensify Spell(+6), Improved Metamagic, Spell Knowledge Bonus Feats/Class Features: Bardic Music(11/day), Bardic Knowledge(+26), Inspire Courage +1, Competence, Fascinate, Countersong, Smite Evil(+15atk/+2dmg), Divine Grace, Detect Evil, Lay on Hands(30hp/day), Captivating Melody, Bonus bard Spell slot(1st, 2nd), Bonus bard Spell Known(1st, 2nd), Watchful Spirit, Spell Secret(Extended Shield), Sonic Might(+1d6/spell lvl), Sublime Casting(Add to WuJen) Arcane Spellpower+4, Expanded Spell Knowledge(From Wujen to Bard: 1st,2nd, 3rd; From Wujen to Sublime: 4th,5th, 6th), Augmented Casting(6th or lower, 9/day), Telepathy, Spontaneous Trickster, bonus trick, Metamagic Trick(1/day), Tricky Magic High Arcana: Mastery of Elements(8th Sublime) Languages: Common, Draconic, Sylvan, Celestial, Giant Caster Stats: No sign = PHB/Spell Comp/C.Arcane, *=Complete Mage, #=Fiendish Codex 1 Bard Casting 9 [CL 18] DC 25+lvl(+1 Trans/Evoc) Level (Per day) - Known - List(+Wujen Spell knowledge) Cantrip (3) - 6 - Amaneusis, Arcane Mark, Detect Magic, Mage hand, Mending, Prestidigitation 1st (11) - 5+1 - Focusing Chant(+1atk/skill/ability check, 1min), Improvisation(36/+9), Joyful Noise(Negate Silence, Concentration), Serene Visage(+10 bluff, 18 min), Targeting Ray(+6, 3 min), True Strike 2nd (11) - 5+1 - Circle Dance, Cure Moderate Wounds, Ray of the Python#, Shatter, Sonorous Hum(Maintains Concentration, 18 minutes), Wood shape 3rd (8) - 3+1 - Cure Serious Wounds, G'Elsewhere Chant, Good Hope(+2 morale, 18 minutes), Protection from Energy Sublime Casting 10 [CL 30] DC 25+lvl(+1 Trans/Evoc) Level (Per day) - Known - List(+Wujen Spell Knowledge) 4th (11) - 4+1 - Elzmyr's Energy Orb(Orb of Fire), Ruin Delver's Fortune, Assay Resistance, Inner Beauty#, Sirine's Grace 5th (7) - 4+1 - Arcane Fusion*, Dragonsight, Hidden Lodge, Moonbow, Wall of Force 6th (7) - 4+1 - Chain Lightning, Disintegrate, Hindsight, Probe Thoughts, Fire Seeds 7th (6) - 4 - Bite of the Wearbear, Energy Absorption, Analyze Dweomer, Ironguard 8th (4) - 3 - Elzmyr's Energy Ray(Polar Ray), Moment of Presience, Greater Arcane Fusion* 9th (3) - 4 - Meteor Swarm, Time Stop, Undermaster, Effulgent Epuration Wujen Casting 15 [CL 30] DC 19+lvl(+1 Trans/Evoc) Level (Per day) - List Cantrips(4) - Detect Magic, Mage Hand, MessageX2 1st (11) - Detect GoodX3, Extended ShieldX4(1 hr), IdentifyX2, Obscuring Mist, Unseen Servant 2nd (10) - Empowered Magic MissileX2, Extended VentriloquismX2(1 hr), Fire Shuriken, Heart of Air(30 hr), Knock, Rope Trick(30 hr), 2! 3rd (10) - Empowered Fire ShurikenX2, Heart of Water(30 hr), Major ImageX2, Protection from Energy(5 hr), 4! 4th (10) - Heart of Earth(30 hr), Dismissal, Locate Creature, Maximized Fire Shuriken, Minor Creationx2, PolymorphX2, 2! 5th (6) - Persistant AugmentX3, Fabricate, Heart of Fire(30 hr), Major Creation 6th (4) - Persistant Scales of the Lizard, Wall of Iron, True Seeing, Control Weather 7th (3) - Decapitating Scarf, Giant Size, Maximized Fire Breath 8th (2) - Minute Form, Horrid Wilting Wujen Spellbook Level - Known(+Bought) - List Cantrips - ALL 1st - 9+1 - Charm Person, Detect Good, Identify, Magic Missile, Obscuring Mist, Scales of the lizard), Shield, True Strike, Unseen Servant, Ventriloquism 2nd - 4+3 - Heart of Air*, Fire Shuriken, Knock, Minor Image, Rope Trick, See Invisible, Wood Shape 3rd - 4+1 - Heart of Water*, Fireball, Major Image, Protection from Energy, Tongues 4th - 4+1 - Heart of Earth*, Dismissal, Locate Creature, Minor Creation, Polymorph 5th - 4+5 - Heart of Fire*, Fabricate, Fire Breath(30 rnds), Major Creation, Permanency, Servant Horde, Telekinesis, Vitriolic Sphere, Wall of Force 6th - 4+1 - Control Weather, Fire Seeds, Globe of Invulnerability, True Seeing(30min), Wall of Iron 7th - 4+1 - Decapitating Scarf, Delayed Blast Fireball, Energy Absorption*, Giant Size, Greater Teleport 8th - 2+2 - Horrid Wilting, Minute Form, Polymorph Any Object, Repel Metal or Stone Permanent Spells: 3,500 XP Tongues, See Invisibility, Alarm(Mental, on book), Alarm(Audible, On Haversack) *Password for both Alarms is a specific tune being hummed* DAILY BUFF LIST(24+hours): W=Wujen, B=Bard, S=Sublime Heart of Air[lvl2 W]/Water[lvl3 W]/Earth[lvl4 W]/Fire[lvl5 W] - (30 temp hp, +10 jump, +8 Swim, +5 Escape Artist, +8 Resist bullrush/over-run/trip, Swim speed, water breathing, Expend for Fire shield/Stoneskin/Freedom of Movement/Feather Fall.) Dragonsight[lvl5 S] - Low lightx4, Darkvision 300', half distance penalties for spot, 150' blindsense Unseen Servant[lvl1W] - Unseen Servant stays in Portable Hole until needed Energy Absorption[lvl7 S] - (Energy Resist 10, Expend for immunity & half healing) Persistant[Augment: lvl5W] Inner Beauty[lvl4 S] - (+4Sacred to Dex/Cha) Persistant[Augment: lvl5 W] Sirine's Grace[lvl4 S] - (15 deflection to AC, +8 perform, water powers) Persistant Scales of the Lizard[lvl6 W] - (+5 Natural Armour) Persistant[Augment: lvl5 S] Maximized Fire Breath[lvl5 W] - Gain standard action gout of flame (15' range, 80 fire damage) as ranged touch attack. Persistant[Augment: lvl5 W] Undermaster[lvl9 S] - (Gain spell-like abilities at will: Earth lock, Earthquake, Excavate, Flesh to Stone/Stone to Flesh, Meld into Stone, Move Earth, Reverse Gravity, Soften Earth and Stone, Statue, Stone Shape, Stone Tell, Mud to Rock/Rock to Mud, Tunnel Swallow, Wall of Stone, Xorn Movement) Mid-term Buffs(can be extended/Persisted) Protection from Energy[lvl3 B] - 3 hours - 120 protection vs 1 element. Equipment: 4,300,000 Armour of the Celestial Battalion (616,300) Runestaff of Power(38,000) **Cone of Cold, Continual Flame, Fireball, Globe of Invulnerability, Hold Monster, Levitate, Lightning Bolt, Magic Missile, Ray of Enfeeblement, Wall of Force(Sphere)** +5 Mithril Buckler(26,015) Cloak of Charisma+6 (36,000) Vest of Resistance+5 (25,000) Boots of Swiftness[Evasion, Double Speed, +6 Dex, Haste 3/day, +skills](256,000) Circlet of Advisement[Int+6, Wis+6, Persuasion] (96,750) Amulet of Greater Health[Con+6, Immune to Disease/Poison, Wound Closure] (110,250) Ring of Magic [Arcane Might, Spell Battle, Theurgy, Spell Turning] (256,680) Ring of Wizardry [1-4] (295,000) Robes of Elvenkind [+5Hide/Move Silent] (6,250) Horizon Goggles of Eagle Eyes(+5 spot, +50% range) (11,750) MW Lyre of Building(13,100) Spool of Endless Rope (1,400) Caster GloveX2 (40,000) *Holds Runestaff and Rod* Portable Hole(20,000) Hewards Handy Haversack (2,000) Luckstone (10,000) Songbook of the Ages [Boccobs Blessed Book, Scrolls of Uncertain Provenance](24,500) *This book also gave the inherent bonuses Dex+5, Cha+5, Con+5, Wis+5, Int+4. I'm not increasing the cost for this b/c they are one use and it's a flavour thing, having zero in-game impact*(660,000) **Spells for Spellbook: Spell LvlX50** (3,400) Immovable Metamagic Lordly Rod "OF" [Immovable, Lordly Might + Lesser, Normal, and Greater of each: Chain, Empower, Maximize, Quicken, Enlarge, Extend, Silent](1,608,300) (+ 122,000) Intelligent) Intelligent Item: Immovable Metamagic Lordly Rod "OF" : Int 10, Wis 19, Cha 19, AL: CN, Speech, Telepathy, 120' Darkvision, Blindsense, Hearing Dedicated Purpose: Defeat/slay Dragons. Dedicated Power: Crushing Despair. Primary Powers: Dimensional Anchor 1/day, Status at will, Haste 3/day Lesser Powers: Intimidate(+16), Bluff(+14), Diplomacy(+18), Sense Motive(+14) Ego: 27 Remaining: 21,305 GP [/sblock] [sblock=Backstory] Kayla Elzmyr was descended from a long line of heroes and legends. The Elzmyrs before her had all been mighty and noble.. Paladins, Sorcerors, even a few Dragons were amongst her ancestors. Her youthful obsession with music came, needless to say, as somewhat of a letdown to her parents. While her siblings were beginning their careers in politics, studying the finer arts, or off adventuring, all she seemed interested in was music. Ever since she had been a child, Kayla had heard the Song, it was inside her, all around her, in everything... But when she tried to express it, the sounds she produced came as a shock to those around her.. Metallic, loud, sometimes jarring, and rarely melodic. It wasn't long before she was sent to the temple for some 'military and spiritual guidance'. The two years she spent there, although informative, were hard - both on Kayla and those around her. She was not cut out for the life of a paladin, and though she managed to tap into the divine spark, she could tell that she was 'doing it wrong'. Her power came not from a deity, but from something else, something that called to her. Her time at the temple did settle her somewhat though, calming the chaos within her. After her unsuccessful attempts to join the ranks of the holy knights, it was decided that perhaps the minor arcane proficiency she'd developed (at the great consternation of the temples head paladin) could be focused into something constructive. Thus was Kayla sent east, to enter the tutelage of her uncle, a wise and powerful master of arcane secrets. She learned quickly under him, and her focus and clarity grew, taking her beyond the shortsightedness that had hindered her as a child. It was while she was attempting to learn the art of combining her different magical styles that she heard it again - The music that had been her life when she was young - only know, it came through so clearly, and at last she understood. It wasn't just about the sound, she was actually hearing the magic behind the world itself... Her mind had just been so unfocused before that it had been unable to translate what she heard. And again, something was calling to her.. but this time, she could follow the call. Her journey took her deep within the bowels of the earth, over pits of tar, beyond a portal of fire, past the corridor of contradiction, and through the hall of the mountains king she travelled. She bested a devil in a musical duel, convinced a Trumpet Archon that she was worthy of his blessing, and crept past a dragon asleep for so long it had become covered in stalagmite formations. Finally, Kayla found herself in a chamber untouched for millenia. The song of the ages reverberated throughout the auditorium, and in the center was a pedastal holding an ornate book, its silver-trimmed exterior covered in musical and magical symbols. Above the book floated an imposing looking mace, which introduced itself as the defender of the song. With the help of "OF", and a great deal of time, Kayla was able to translate and understand the mystical music of the Songbook of the Ages, finally tapping into the song of the universe. Once she understood the book (Or at least a good portion of it, there are verses yet beyond even her grasp) she set out into the world, to spread the word.. Or at least, that was the intention. On her way out of the cavern, she passed once more the sleeping ancient wyrm, and such was OF's hatred of the beast that he could not keep silent, crying out for its death. Although she was able to (just barely, with the help of the universal song) defeat it, it inflicted her with an ancient curse which stole her voice. Through her magical prowess, Kayla forged powers of telepathy that allowed her to converse with those around her once more, but without her voice, she was unable to properly spread the song, and fell into a great depression. She gave in for a time to OF's hatred of dragons, for their part in the fall of the song, and the two of them quested after many great wyrms, destroying any they came across. It was while hunting a Great Silver, a reputed relative of hers, that she heard the song for the last time, and understood how far off the path she had gone. Her actions had become meaningless, almost evil, and there was but one way to atone. Against OF's very vocal objections, she offered her life to the Silver, convinced that if the curse could not be lifted, the song should find a new messenger. Impressed by her offer, and chagrined at his races part in the downfall of the Song, the Silver made her an offer. Its power could not match the evil drake she had fought before, even in final death, but together they could. The two wove a communal spell, breaking the curse and freeing the Song at the cost of both of their lives, knowing that it was now unrestrained, and would find a new messenger, she died at peace, not knowing that it would once more choose her. [/sblock] [sblock=MATH Breakdown] Human Bard1/Paladin2/Wu Jen3/Ultimate Magus12/Sublime Chord1/Mindbender1/E.Knight1/Lyric Thaumaturge 5/Magical Trickster3/Archmage1 *First 20 lvls = Bard1/Paladin2/WuJen3/Lyric4/Magus8/Sublime1/Knight1 *lvl order = Bard1/Paladin2/WuJen3/Lyric4/Magus2/Sublime1/E.Knight1/Magus10/Mindbender1/Lyric1/Trickster3/Arch1 HD: Bard1d6+Paladin2d10+WuJen3d4+Magus12d4+Sublime1d6+Bender1d4+Knight1d10+Lyric5d6+Trickster3d6+Arch1d4 BAB: Bard 0, Pal 2, Wu Jen 1, Magus 4, Lyric 3, Knight 1, + 5 Epic = 16 Saves: Fort: Bard+0 Paladin+3 Wujen+1 Magus+2 Sublime+0 Knight+2 Lyric+1=9 Ref: Bard+2 Paladin+0 Wujen+1 Magus+2 Sublime+0 Knight+0 Lyric+4=9 Will: Bard+2 Paladin+0 Wujen+3 Magus+6 Sublime+2 Knight+2 Lyric+4=19 Skills: Bard 6x4, Pal 2x2, Wu Jen 2x3, Lyric 4x5, Knight 2, Sublime 4, Bender 2, Archmage 2, Trickster 4x3, Magus12x2 Human&Int= 5x33 +2 Amplified Int @lvl20 = 11X2 = 287 Skill points CL Math: *X*=what it adds to. S=Sublime, B=Bard, W=Wujen Bard1/Wujen3 Bard5/Wujen3(Lyric4: *B*) Bard5/Wujen4(Mag1: *W*) Bard6/Wujen5(Mag2: *B&W*) Bard6/Wujen5/Sublime1(Sublime1) Bard6/Wujen6/Sublime2(Magus3*S&W*) Bard6/Wujen6/Sublime3(Magus4*S*) Bard6/Wujen7/Sublime4(Magus5*S&W*) Bard6/Wujen8/Sublime5(Magus6*S&W*) Bard6/Wujen8/Sublime6(Magus7*S*) Bard6/Wujen9/Sublime7(Magus8*S&W*) Bard6/Wujen10/Sublime8(Magus9*S&W*) Bard6/Wujen11/Sublime9(Magus10*S&W*) Bard7/Wujen11/Sublime9(Magus11*B*) Bard8/Wujen12/Sublime9(Magus12*B&W*) Bard9/Wujen12/Sublime9(Lyric5*B*) Bard9/Wujen12/Sublime10(Bender*S*) Bard9/Wujen14/Sublime10(Trickster3*W*) Bard9/Wujen15/Sublime10(Arch*W*) CL: Bard 18, Wujen/Sublime 30 [/sblock] [/QUOTE]
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