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<blockquote data-quote="Glyfair" data-source="post: 2641165" data-attributes="member: 53"><p>A tough poll to answer since you didn't choose to allow multiple choices. I do think there was more than one setting that "made a difference." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Dave Arneson's <em>Blackmoor</em> - The first published D&D setting. </p><p><em>Dragonlance</em> - the first D&D setting to put a major emphasis on storytelling.</p><p><em>Forgotten Realms</em> - The most supported setting since the beginning.</p><p><em>Greyhawk</em> - the quintessential D&D setting. The one which was copied most.</p><p><em>Freeport</em> - the first setting that was designed as OGL (allowing other publishers to use the city in it's own products)</p><p></p><p>Ones that might make the list, once they have a chance to "make a difference" are, IMO, Eberron & Grim. Other settings I like, and might be important, but I don't know that they will count as "making a difference," at least in the long term (otherwise I'd put the Scarred Lands on the list).</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2641165, member: 53"] A tough poll to answer since you didn't choose to allow multiple choices. I do think there was more than one setting that "made a difference." ;) Dave Arneson's [I]Blackmoor[/I] - The first published D&D setting. [I]Dragonlance[/I] - the first D&D setting to put a major emphasis on storytelling. [I]Forgotten Realms[/I] - The most supported setting since the beginning. [I]Greyhawk[/I] - the quintessential D&D setting. The one which was copied most. [I]Freeport[/I] - the first setting that was designed as OGL (allowing other publishers to use the city in it's own products) Ones that might make the list, once they have a chance to "make a difference" are, IMO, Eberron & Grim. Other settings I like, and might be important, but I don't know that they will count as "making a difference," at least in the long term (otherwise I'd put the Scarred Lands on the list). [/QUOTE]
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