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Deadlands d20 In-Character (Turn 1)
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<blockquote data-quote="Karl Green" data-source="post: 167870" data-attributes="member: 1467"><p><em>OCC I was mostly waiting for you to write before moving to round 5, oh and also I could not even get on yesterday. Sorry all...</em> </p><p></p><p>Round 5, </p><p></p><p>Scarlet walks around the corner <span style="color: blue">"Howdy! What's going on? What kind of beast is that over there??</span></p><p></p><p>Running Wolf glances at her with a suspiciously looks back at the beast as it is making its way to the far side of the effected area. <em>What does your character do?</em> </p><p></p><p>Thomas thinks to himself <em>how an the blazes did I miss that thing?</em> and fires at it again <em>(OCC unless you would like to rapid fire or shot at the leg again) Attack roll natural 20! hit with a threat, follow-up roll 14+ 4 -3 (fear effect) 15, successful crit. Damage goes to the creatures Wounds, roll 8+2 +1 = 11 points, and it must makes a Fort check roll 6+3 =9 fail, he is "winded and wuffie" -2 to Str and Dex, can not run or charge!</em> striking the creature square in the back. It screams a most unholy wail and staggers to one knee. </p><p></p><p>The creature that was the Deputy staggers to his feet as plants and tumble weed try and wrap around its feet <em>Reflex save, roll 19+5 =23, success</em> but it is able to avoid them and start looping down the road (but not as fast as before or even close to it...</p><p></p><p>Dustin, marshalling his courage, moves after the creature in order to get a better shot at it with his pistol... when plants, twigs and weeds reach out from around the dirt road to try and grab him <em>(OCC none of you have ever see something like this before, no like normal D&D and so I don't think you would be expecting it at all, hence the Reflex save roll 10+1 =11, DC of 14, fail</em> and wrap around his legs tightly, almost causing him to trip! But Dustin manages to stay on his feet and even though his legs are wrapped up tight! Yelling out defiantly Dustin tries to fire at the retreating beast <em>OCC it does say you get -4 to your Dex but I don't see this effecting your shooting ONLY your AC and Reflex and Skill rolls right now. There is a note at the end of Entangle that says the GM can modify the effects depending on the plants etc. So Dustin's Attack roll 16 +3, -3 (fear) -2 (range) = 14 hit, damage roll 2d6+1, 5+5+1 = 11 damage</em> and hits is again in the shoulder. The creature gives another wail, not as loud this time and it almost falls... yet somehow it stays on its feet. </p><p></p><p>Felix is about to jump off the porch when he sees Dustin all tangled up by some weeds and other little plants that he notices are all moving and twisting like <em>Spot roll 10, which I figure is good enough</em> and stops short... look around the creature is about 70' feet away and not a good shot with a pistol... but Felix's has to try and stop it somehow... <em>Felix, you can try and move into the "entanglement" area and hope to avoid the plants, fire your gun from here at -4 for range or cast a spell...</em> </p><p></p><p>All of you notice that the creature is moving very slowly and seems to almost be crying... but it sends a chill down your spine as it is evil and un-mournful, almost a cry and pure and hate and anger at over the fate it is being dealt...</p></blockquote><p></p>
[QUOTE="Karl Green, post: 167870, member: 1467"] [I]OCC I was mostly waiting for you to write before moving to round 5, oh and also I could not even get on yesterday. Sorry all...[/I] Round 5, Scarlet walks around the corner [COLOR=blue]"Howdy! What's going on? What kind of beast is that over there??[/COLOR] Running Wolf glances at her with a suspiciously looks back at the beast as it is making its way to the far side of the effected area. [I]What does your character do?[/I] Thomas thinks to himself [I]how an the blazes did I miss that thing?[/I] and fires at it again [I](OCC unless you would like to rapid fire or shot at the leg again) Attack roll natural 20! hit with a threat, follow-up roll 14+ 4 -3 (fear effect) 15, successful crit. Damage goes to the creatures Wounds, roll 8+2 +1 = 11 points, and it must makes a Fort check roll 6+3 =9 fail, he is "winded and wuffie" -2 to Str and Dex, can not run or charge![/I] striking the creature square in the back. It screams a most unholy wail and staggers to one knee. The creature that was the Deputy staggers to his feet as plants and tumble weed try and wrap around its feet [I]Reflex save, roll 19+5 =23, success[/I] but it is able to avoid them and start looping down the road (but not as fast as before or even close to it... Dustin, marshalling his courage, moves after the creature in order to get a better shot at it with his pistol... when plants, twigs and weeds reach out from around the dirt road to try and grab him [I](OCC none of you have ever see something like this before, no like normal D&D and so I don't think you would be expecting it at all, hence the Reflex save roll 10+1 =11, DC of 14, fail[/I] and wrap around his legs tightly, almost causing him to trip! But Dustin manages to stay on his feet and even though his legs are wrapped up tight! Yelling out defiantly Dustin tries to fire at the retreating beast [I]OCC it does say you get -4 to your Dex but I don't see this effecting your shooting ONLY your AC and Reflex and Skill rolls right now. There is a note at the end of Entangle that says the GM can modify the effects depending on the plants etc. So Dustin's Attack roll 16 +3, -3 (fear) -2 (range) = 14 hit, damage roll 2d6+1, 5+5+1 = 11 damage[/I] and hits is again in the shoulder. The creature gives another wail, not as loud this time and it almost falls... yet somehow it stays on its feet. Felix is about to jump off the porch when he sees Dustin all tangled up by some weeds and other little plants that he notices are all moving and twisting like [I]Spot roll 10, which I figure is good enough[/I] and stops short... look around the creature is about 70' feet away and not a good shot with a pistol... but Felix's has to try and stop it somehow... [I]Felix, you can try and move into the "entanglement" area and hope to avoid the plants, fire your gun from here at -4 for range or cast a spell...[/I] All of you notice that the creature is moving very slowly and seems to almost be crying... but it sends a chill down your spine as it is evil and un-mournful, almost a cry and pure and hate and anger at over the fate it is being dealt... [/QUOTE]
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