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<blockquote data-quote="Karl Green" data-source="post: 112103" data-attributes="member: 1467"><p><strong>basic skills (no real info)</strong></p><p></p><p>the basic new skills are...</p><p></p><p>Demolition (INT) - blowing stuff up</p><p>Drivin' (type) (DEX) - driving vehicles like trains and streamcar</p><p>Faith (WIS; exculsive blessed) - casting blessed miricals</p><p>Gamblin' (INT) - playen at games of chance</p><p>Gunplay (DEX; exculsive gunslinger) - fancy shoting</p><p>Hexslingin' (INT; exculsive hexslinger) - casting hexes</p><p>Holdout (DEX) - hiding things on yourself (like your boots or vest pocket)</p><p>Mad Scientist (INT; exculsive mad scientist) - inventing things</p><p>Ridicule (INT) - fine art of making fun of someone</p><p>Ritual (WIS; exculsive shaman) - casting gifts from the spirits</p><p>Slieght of Hand (DEX) - manipulating small items in your hands and not getting seen</p><p>Speed Load (DEX) - loading your gun fast as you can</p><p>Tale Tellin' (CHA) - telling a good story</p><p>Tinkerin' (INT; exculsive mad scientist) - fixing and understanding the gadgets of other scientists</p><p></p><p></p><p>Some New Feats</p><p></p><p>Armor Proficiency (for Mad Scientist armors)</p><p>Automatic Weapon Proficiency (for automatic weapons)</p><p>Brave (not as scared)</p><p>Dead Eye (dependent on level, exculsive; more damage with your weapons)</p><p>Dinero (start with twice the amount of money; can get more later)</p><p>Extra Spell Points (5 extra spell points)</p><p>Fannin' (higher level; shoting your pistols fast)</p><p>Firearm Proficiency (for Braves mostly; pistol, rifle or shotgun)</p><p>Grim Servent o' Death (high level; can get auto crit's with Fate Chips)</p><p>Improved Casting (higher level; improved spell casting)</p><p>Level-Headed (requires Improve Initiative; can get good initiative)</p><p>Marksmen (higher level; can make Coup de Grace at range with surprise)</p><p>Nerves of Steel (don't have to flee from failed fear checks)</p><p>Renowned (higher level; people know you)</p><p>Sand (can fight into the negatives of HP/WP)</p><p>Sucker Punch (Improved Unarmed Strike, +1 base attack; do extra damage with unarmed and can stun them)</p><p>The Stare (higher level; can frighten people with "the stare")</p><p></p><p></p><p>If you want post a basic character outline and we can work out the rest...</p></blockquote><p></p>
[QUOTE="Karl Green, post: 112103, member: 1467"] [b]basic skills (no real info)[/b] the basic new skills are... Demolition (INT) - blowing stuff up Drivin' (type) (DEX) - driving vehicles like trains and streamcar Faith (WIS; exculsive blessed) - casting blessed miricals Gamblin' (INT) - playen at games of chance Gunplay (DEX; exculsive gunslinger) - fancy shoting Hexslingin' (INT; exculsive hexslinger) - casting hexes Holdout (DEX) - hiding things on yourself (like your boots or vest pocket) Mad Scientist (INT; exculsive mad scientist) - inventing things Ridicule (INT) - fine art of making fun of someone Ritual (WIS; exculsive shaman) - casting gifts from the spirits Slieght of Hand (DEX) - manipulating small items in your hands and not getting seen Speed Load (DEX) - loading your gun fast as you can Tale Tellin' (CHA) - telling a good story Tinkerin' (INT; exculsive mad scientist) - fixing and understanding the gadgets of other scientists Some New Feats Armor Proficiency (for Mad Scientist armors) Automatic Weapon Proficiency (for automatic weapons) Brave (not as scared) Dead Eye (dependent on level, exculsive; more damage with your weapons) Dinero (start with twice the amount of money; can get more later) Extra Spell Points (5 extra spell points) Fannin' (higher level; shoting your pistols fast) Firearm Proficiency (for Braves mostly; pistol, rifle or shotgun) Grim Servent o' Death (high level; can get auto crit's with Fate Chips) Improved Casting (higher level; improved spell casting) Level-Headed (requires Improve Initiative; can get good initiative) Marksmen (higher level; can make Coup de Grace at range with surprise) Nerves of Steel (don't have to flee from failed fear checks) Renowned (higher level; people know you) Sand (can fight into the negatives of HP/WP) Sucker Punch (Improved Unarmed Strike, +1 base attack; do extra damage with unarmed and can stun them) The Stare (higher level; can frighten people with "the stare") If you want post a basic character outline and we can work out the rest... [/QUOTE]
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