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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Deadlier combat
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<blockquote data-quote="RangerWickett" data-source="post: 8063982" data-attributes="member: 63"><p>Y'all got it all wrong.</p><p></p><p>Don't change the rules. Change the narrative.</p><p></p><p>0 HP isn't unconscious and dying. It's knocked on your butt and too injured to keep fighting or to defend yourself. You're still aware, and if someone heals you, you can scrape your butt off the floor and get back into the fight.</p><p></p><p>Now it doesn't seem like people are nearly dying and then hopping back into the fight.</p><p></p><p>Make it so you only start making death saves if you take damage again while at 0, or if you were reduced to 0 by a crit.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 8063982, member: 63"] Y'all got it all wrong. Don't change the rules. Change the narrative. 0 HP isn't unconscious and dying. It's knocked on your butt and too injured to keep fighting or to defend yourself. You're still aware, and if someone heals you, you can scrape your butt off the floor and get back into the fight. Now it doesn't seem like people are nearly dying and then hopping back into the fight. Make it so you only start making death saves if you take damage again while at 0, or if you were reduced to 0 by a crit. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Deadlier combat
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