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General Tabletop Discussion
Character Builds & Optimization
Deadliest fighter build
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<blockquote data-quote="Luce" data-source="post: 4548680" data-attributes="member: 29760"><p><strong>D1</strong></p><p></p><p>Mobius strip. One side, one edge surface-> D1.</p><p>It may not be in raw but if it can be made (or simulated), it can be used in the game. After all we are occasional asked to use d3 and while I am pretty sure you can make one (equilateral triangle cross section with sharp cone at ends so it does not stand on end) or can do d6 divided by two. My point is that sometimes we are directed to use dice which are not part of the base set. It fact there exist variety of dice out there for gamers to use.</p><p>There is d5,d7,d16,d24,d30,d100( and i mean 100 sided polyhedron)</p><p></p><p>I am not saying that it is should be allowed, just that it is legal by the rules. And that why we have a DM/GM/Storyteller in the games. So (s)he can see such situations and say "NO! ... Nice try though"<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>If you have not realized it, my original post was supposed to be humorous.</p><p>I found the topic entertaining, all the suggestions are powerful and interesting. Though it raises a question:"How powerful can you make you character so that you have fun, but without ruining the game?" 1st and 2nd edition have less HP per creature, so those builds are even more deadly. Heck demon lords have around 200 hit points.</p><p>However there is always a way IMO to negate any build advantage if needed, archers are not as effective at close quarters or against foes they cannot see (be it thief or invisible stalker). In previous editions DR (or just plain <em>stoneskin</em>) can render physical attacks infective. Once you add up magic like<em> protection from magic edge weapons</em>(3rd level wizard spell), well the build is not useless just not as powerful as you may have thought it was.</p><p>The goal of the game is to have fun, what that is depend on the person and even then changes over time. Some days I feel like trying to win by spending time on creative strategy using terrain, known weaknesses and coordinated team efford. Other times I just want to slay things, having my charecter charge into melee headlessly. I just try to let my DM before hand how I want to roll that night.</p><p></p><p>Sorry, sorry. Rant off.</p></blockquote><p></p>
[QUOTE="Luce, post: 4548680, member: 29760"] [b]D1[/b] Mobius strip. One side, one edge surface-> D1. It may not be in raw but if it can be made (or simulated), it can be used in the game. After all we are occasional asked to use d3 and while I am pretty sure you can make one (equilateral triangle cross section with sharp cone at ends so it does not stand on end) or can do d6 divided by two. My point is that sometimes we are directed to use dice which are not part of the base set. It fact there exist variety of dice out there for gamers to use. There is d5,d7,d16,d24,d30,d100( and i mean 100 sided polyhedron) I am not saying that it is should be allowed, just that it is legal by the rules. And that why we have a DM/GM/Storyteller in the games. So (s)he can see such situations and say "NO! ... Nice try though":D If you have not realized it, my original post was supposed to be humorous. I found the topic entertaining, all the suggestions are powerful and interesting. Though it raises a question:"How powerful can you make you character so that you have fun, but without ruining the game?" 1st and 2nd edition have less HP per creature, so those builds are even more deadly. Heck demon lords have around 200 hit points. However there is always a way IMO to negate any build advantage if needed, archers are not as effective at close quarters or against foes they cannot see (be it thief or invisible stalker). In previous editions DR (or just plain [I]stoneskin[/I]) can render physical attacks infective. Once you add up magic like[I] protection from magic edge weapons[/I](3rd level wizard spell), well the build is not useless just not as powerful as you may have thought it was. The goal of the game is to have fun, what that is depend on the person and even then changes over time. Some days I feel like trying to win by spending time on creative strategy using terrain, known weaknesses and coordinated team efford. Other times I just want to slay things, having my charecter charge into melee headlessly. I just try to let my DM before hand how I want to roll that night. Sorry, sorry. Rant off. [/QUOTE]
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