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General Tabletop Discussion
*Pathfinder & Starfinder
Deadly, Undetectable Traps
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<blockquote data-quote="Ridley's Cohort" data-source="post: 2341674" data-attributes="member: 545"><p>There is no good reason to attempt to make a strong distinction between what is possible by "magical" means and "mundane" means. Anything with a DC of 25+ looks pretty much impossible to the eye of a normal man anyway. Would you believe tightrope walking was possible if you had never seen it?</p><p></p><p>For all I care, we can say the Rogue's special ability is magical.</p><p></p><p>I would also point out that if the Rogue opens the door 1 millimeter and the trap goes off on the inside, he is usually completely protected because there is no line of effect. What is an open door and what is a closed door is much more ambiguous than you might think. </p><p></p><p>It is possible that spells with triggers are not as cut and dried as a plain reading of the text might suggest. Maybe there is a tickle of warmth when a Firetrap is close to erupting and a skilled enough observer can wave his fingers near the trigger point and draw the right conclusions? </p><p></p><p><em>Would anyone out there actually want to play a game where the DM and players would have to read excruciatingly detailed spell descriptions that covered this kind of thing?</em></p></blockquote><p></p>
[QUOTE="Ridley's Cohort, post: 2341674, member: 545"] There is no good reason to attempt to make a strong distinction between what is possible by "magical" means and "mundane" means. Anything with a DC of 25+ looks pretty much impossible to the eye of a normal man anyway. Would you believe tightrope walking was possible if you had never seen it? For all I care, we can say the Rogue's special ability is magical. I would also point out that if the Rogue opens the door 1 millimeter and the trap goes off on the inside, he is usually completely protected because there is no line of effect. What is an open door and what is a closed door is much more ambiguous than you might think. It is possible that spells with triggers are not as cut and dried as a plain reading of the text might suggest. Maybe there is a tickle of warmth when a Firetrap is close to erupting and a skilled enough observer can wave his fingers near the trigger point and draw the right conclusions? [i]Would anyone out there actually want to play a game where the DM and players would have to read excruciatingly detailed spell descriptions that covered this kind of thing?[/i] [/QUOTE]
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Deadly, Undetectable Traps
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