Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with a trouble player and a major blow up
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 6639132" data-attributes="member: 5143"><p>Yeah. I tried that once already. This is the second blow up from this player. Our Sunday group used to be ran by me. I ran an adventure that had a murder mystery in it. I didn't write the adventure, it was by wotc. Either way, the adventure doesn't give you enough information to solve the mystery at the beginning of the adventure. You can guess but some of the clues that can prove it simply aren't available. The the adventure distracts the pcs by giving them a more pressing problem to deal with. The player in question refused to give up on the murder mystery. He insisted that there must be an answer and he was going to talk to every npc they had spoken to again and again until he rolled high enough insight checks to figure out which one was lying. He was going to break into everyone's houses if he needed to until he found a real clue. The rest of the party tried to convince him to put that aside for now since goblins were attacking a nearby town but he refused saying that it was obvious they must have missed something or made a bad roll because they were MEANT to solve this puzzle and he was going to do it. </p><p></p><p>I had to step out of character and say "sorry, I didn't write the adventure but as written it is nearly impossible to solve this murder without getting some of the information you find out later in the adventure. So, you didn't miss anything, you just aren't supposed to solve that murder right now. Sometimes you don't always succeed at something immediately and need to wait for more information."</p><p></p><p>This made him so pissed off that he threatened to stop playing the game on the spot because "how could an author write something so stupid? They give us a problem and they don't expect us to solve it?"</p><p></p><p>Given his propensity to complain about the difficulty of every encounter as well as complaining every time I set a DC higher than 10 and now his threatening to leave the game because he couldn't immediately win, I lost my temper and told him that if that was going to be his attitude that I wasn't running a game any more. I spent hours preparing and adventure only to hear constant complaining. I'd play but I wasn't running any more. That's when his gf took over DMing.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6639132, member: 5143"] Yeah. I tried that once already. This is the second blow up from this player. Our Sunday group used to be ran by me. I ran an adventure that had a murder mystery in it. I didn't write the adventure, it was by wotc. Either way, the adventure doesn't give you enough information to solve the mystery at the beginning of the adventure. You can guess but some of the clues that can prove it simply aren't available. The the adventure distracts the pcs by giving them a more pressing problem to deal with. The player in question refused to give up on the murder mystery. He insisted that there must be an answer and he was going to talk to every npc they had spoken to again and again until he rolled high enough insight checks to figure out which one was lying. He was going to break into everyone's houses if he needed to until he found a real clue. The rest of the party tried to convince him to put that aside for now since goblins were attacking a nearby town but he refused saying that it was obvious they must have missed something or made a bad roll because they were MEANT to solve this puzzle and he was going to do it. I had to step out of character and say "sorry, I didn't write the adventure but as written it is nearly impossible to solve this murder without getting some of the information you find out later in the adventure. So, you didn't miss anything, you just aren't supposed to solve that murder right now. Sometimes you don't always succeed at something immediately and need to wait for more information." This made him so pissed off that he threatened to stop playing the game on the spot because "how could an author write something so stupid? They give us a problem and they don't expect us to solve it?" Given his propensity to complain about the difficulty of every encounter as well as complaining every time I set a DC higher than 10 and now his threatening to leave the game because he couldn't immediately win, I lost my temper and told him that if that was going to be his attitude that I wasn't running a game any more. I spent hours preparing and adventure only to hear constant complaining. I'd play but I wasn't running any more. That's when his gf took over DMing. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Dealing with a trouble player and a major blow up
Top