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Dealing with a trouble player and a major blow up
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<blockquote data-quote="thewok" data-source="post: 6640326" data-attributes="member: 60907"><p>Despite your level of frustration, this was unnecessary.</p><p></p><p>It may have sounded fairly tame to your ears--merely an explanation for a long time of repeated behavior. But, to his girlfriend, it sounded like a personal attack or public shaming. It likely would have been best to merely let him go, ask the other two if they wished to go with him or keep playing, and then do whatever made sense after that.</p><p></p><p>If your friend can salvage that relationship, then cool. Perhaps in the future, you can say stuff like, "Are you sure you want to do that? Kobolds are stupid, but they're not going to shout 'we are kobolds' when pelting humans with rocks," or "The bandits don't seem to be saying anything about kobolds. It even looks like the one bandit is mimicking exactly how you shouted, (PC)," and give him a chance to rethink his plans. In fact, "Are you sure you want to do that?" is a time-tested DM device to inform players that what they are about to do is really stupid without actually saying it's stupid.</p></blockquote><p></p>
[QUOTE="thewok, post: 6640326, member: 60907"] Despite your level of frustration, this was unnecessary. It may have sounded fairly tame to your ears--merely an explanation for a long time of repeated behavior. But, to his girlfriend, it sounded like a personal attack or public shaming. It likely would have been best to merely let him go, ask the other two if they wished to go with him or keep playing, and then do whatever made sense after that. If your friend can salvage that relationship, then cool. Perhaps in the future, you can say stuff like, "Are you sure you want to do that? Kobolds are stupid, but they're not going to shout 'we are kobolds' when pelting humans with rocks," or "The bandits don't seem to be saying anything about kobolds. It even looks like the one bandit is mimicking exactly how you shouted, (PC)," and give him a chance to rethink his plans. In fact, "Are you sure you want to do that?" is a time-tested DM device to inform players that what they are about to do is really stupid without actually saying it's stupid. [/QUOTE]
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