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Dealing with a trouble player and a major blow up
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<blockquote data-quote="Majoru Oakheart" data-source="post: 6646705" data-attributes="member: 5143"><p>Indirectly, yes. Most of the adventures tend to give magic items for story rewards. Which means things like "Deal peacefully with the elves". If you succeed in befriending the elves that show up in the adventure, they give you a magic item at the end of the adventure when you defeat the Big Bad Guy. If you aren't friends with the elves, you still get paid the gold you were promised at the beginning of the adventure, but no magic item. This kind of thing is fairly typical. And the adventures will say "The elves are very wary of people coming into their forest. They will immediately tell the PCs to leave and threaten them with death if they stay. Obviously, the PCs will want to stay because the rest of their mission is in the forest. The elves can be convinced with some good roleplaying and a DC 15 Persuasion check to allow them to pass. If the PCs fail, the elves will attack."</p><p></p><p>So, yes, a bad persuasion attempt really can make the difference between getting a magic item and not. I just think people take it a little too seriously.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 6646705, member: 5143"] Indirectly, yes. Most of the adventures tend to give magic items for story rewards. Which means things like "Deal peacefully with the elves". If you succeed in befriending the elves that show up in the adventure, they give you a magic item at the end of the adventure when you defeat the Big Bad Guy. If you aren't friends with the elves, you still get paid the gold you were promised at the beginning of the adventure, but no magic item. This kind of thing is fairly typical. And the adventures will say "The elves are very wary of people coming into their forest. They will immediately tell the PCs to leave and threaten them with death if they stay. Obviously, the PCs will want to stay because the rest of their mission is in the forest. The elves can be convinced with some good roleplaying and a DC 15 Persuasion check to allow them to pass. If the PCs fail, the elves will attack." So, yes, a bad persuasion attempt really can make the difference between getting a magic item and not. I just think people take it a little too seriously. [/QUOTE]
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