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General Tabletop Discussion
*TTRPGs General
Dealing With Absent Players
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<blockquote data-quote="Retreater" data-source="post: 3309862" data-attributes="member: 42040"><p>A little background before my question.</p><p></p><p>There's a player who has been in my group for close to 8 years. He brings a lot of experience to the table (has been in the group longer than anyone else).</p><p></p><p>In the past 18 months he has gotten married and had a child (refer to Father Player). As a result, he has decided to miss every other session to spend time with his family - which we're all totally cool with.</p><p></p><p>Our group has had the good fortune to have two DMs who love DMing (me and another guy). We have been alternating sessions, with Father Player playing in Alternate DM's campaign. Problem is that the Alternate DM is moving in a month or two. So I'll be DMing full time. </p><p></p><p>Other players in our group are already experiencing a little trouble keeping up with the dual campaigns and remembering what happened in the previous session. The more mystery/investigation modules we run, the worst they remember; however, they prefer those to combat-heavy adventures.</p><p></p><p>Ok, so here's my question. And I know I'm going to have to ask Father Player himself, but I figured I'd through it out to you guys first for your opinions.</p><p></p><p>Should we go to one unified campaign for the benefit of the majority and let Father Player come whenever he can, filling him in on previous sessions' activities (instead of taking a week or more off and having to catch up 5 other players every time)? Should I keep things separate but attempt to cut down on catching up everyone by giving notes to players out of game time via email? Should I just juggle two similtaneous campaigns, consisting of all the same players, except one campaign also includes Father Player?</p><p></p><p>What do you guys (gals) think?</p><p></p><p>Retreater</p></blockquote><p></p>
[QUOTE="Retreater, post: 3309862, member: 42040"] A little background before my question. There's a player who has been in my group for close to 8 years. He brings a lot of experience to the table (has been in the group longer than anyone else). In the past 18 months he has gotten married and had a child (refer to Father Player). As a result, he has decided to miss every other session to spend time with his family - which we're all totally cool with. Our group has had the good fortune to have two DMs who love DMing (me and another guy). We have been alternating sessions, with Father Player playing in Alternate DM's campaign. Problem is that the Alternate DM is moving in a month or two. So I'll be DMing full time. Other players in our group are already experiencing a little trouble keeping up with the dual campaigns and remembering what happened in the previous session. The more mystery/investigation modules we run, the worst they remember; however, they prefer those to combat-heavy adventures. Ok, so here's my question. And I know I'm going to have to ask Father Player himself, but I figured I'd through it out to you guys first for your opinions. Should we go to one unified campaign for the benefit of the majority and let Father Player come whenever he can, filling him in on previous sessions' activities (instead of taking a week or more off and having to catch up 5 other players every time)? Should I keep things separate but attempt to cut down on catching up everyone by giving notes to players out of game time via email? Should I just juggle two similtaneous campaigns, consisting of all the same players, except one campaign also includes Father Player? What do you guys (gals) think? Retreater [/QUOTE]
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