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*TTRPGs General
Dealing with agency and retcon (in semi sandbox)
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<blockquote data-quote="ZebraDruid" data-source="post: 9063961" data-attributes="member: 7041885"><p>I agree, a few times I've had to quickly whip up very shoddy overlay maps to use, because something unexpected came up. They all acknowledge there are just <strong>limitations</strong> to what I can actually create in a reasonable amount of time. </p><p></p><p></p><p></p><p>It is, we had talked about it a bit. I'm not sure I get it still, but.</p><p></p><p>Early on, the <strong>wizard asked</strong> to see the ritual happen. The <strong>necromancer</strong> noble <strong>agreed</strong> he could after a <strong>nat 20 diplo</strong> check.</p><p></p><p>When the group arrived with the body later on, the <strong>cleric asked</strong> to also see the ritual, he rolled a <strong>diplomacy</strong> check to see if he could, he <strong>passed</strong>. The cleric then said ICly that he shouldn't let in the paladin or ranger.</p><p></p><p>The <strong>necromancer</strong> noble, seeing the two who looked to be of more noble intentions agreed and told them to <strong>wait outside</strong>. </p><p>This is was all said in <strong>IC</strong> of course. Naturally in character the necromancer doesn't want his ritual being <strong>interfered</strong> with. Of course he is not going to want a paladin watching.</p><p></p><p>Per the paladins words he felt that he didn't have the option to go into the crypt because the cleric and the necromancer said not to. To which the cleric said OOCly, </p><p><em>'it didn't make sense for him not to <strong>try</strong> to <strong>shove his way in,</strong> or even attempt a <strong>diplomacy</strong> or <strong>intimidation</strong> check to try to get in.'</em> </p><p></p><p>Instead he did<strong> nothing at all</strong>, and just waited without making 'any' action whatsoever. </p><p></p><p>If I can sum it shortly in his words. <strong>"I didn't think I could go in because I thought it was pre planned, and the cleric and necromancer said I couldn't"</strong></p><p></p><p> (It wasn't pre planned of course and I made it clear they were going there only because of the wizards request prior to the session starting.) It does seem to be a miscommunication. I think things move too quickly sometimes. Since I posted last, our discussion ended with the paladin wanting to reroll into a chaotic neutral barbarian, and the cleric into a rogue/pirate. </p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>We're going to do a trial to see if they even go to prison or get a fine or something of the sort. While the Paladin and cleric will disappear in some fashion, potentially to reappear later in the story.</p><p></p><p>Their classes changed to</p><p></p><p><strong>Barbarian,</strong></p><p><strong>Ranger,</strong></p><p><strong>Rogue,</strong></p><p><strong>Wizard</strong></p><p></p><p>Now they have no healing, but I will let them deal with that when they get to it. (They were in this same situation before.)</p></blockquote><p></p>
[QUOTE="ZebraDruid, post: 9063961, member: 7041885"] I agree, a few times I've had to quickly whip up very shoddy overlay maps to use, because something unexpected came up. They all acknowledge there are just [B]limitations[/B] to what I can actually create in a reasonable amount of time. It is, we had talked about it a bit. I'm not sure I get it still, but. Early on, the [B]wizard asked[/B] to see the ritual happen. The [B]necromancer[/B] noble [B]agreed[/B] he could after a [B]nat 20 diplo[/B] check. When the group arrived with the body later on, the [B]cleric asked[/B] to also see the ritual, he rolled a [B]diplomacy[/B] check to see if he could, he [B]passed[/B]. The cleric then said ICly that he shouldn't let in the paladin or ranger. The [B]necromancer[/B] noble, seeing the two who looked to be of more noble intentions agreed and told them to [B]wait outside[/B]. This is was all said in [B]IC[/B] of course. Naturally in character the necromancer doesn't want his ritual being [B]interfered[/B] with. Of course he is not going to want a paladin watching. Per the paladins words he felt that he didn't have the option to go into the crypt because the cleric and the necromancer said not to. To which the cleric said OOCly, [I]'it didn't make sense for him not to [B]try[/B] to [B]shove his way in,[/B] or even attempt a [B]diplomacy[/B] or [B]intimidation[/B] check to try to get in.'[/I] Instead he did[B] nothing at all[/B], and just waited without making 'any' action whatsoever. If I can sum it shortly in his words. [B]"I didn't think I could go in because I thought it was pre planned, and the cleric and necromancer said I couldn't"[/B] (It wasn't pre planned of course and I made it clear they were going there only because of the wizards request prior to the session starting.) It does seem to be a miscommunication. I think things move too quickly sometimes. Since I posted last, our discussion ended with the paladin wanting to reroll into a chaotic neutral barbarian, and the cleric into a rogue/pirate. We're going to do a trial to see if they even go to prison or get a fine or something of the sort. While the Paladin and cleric will disappear in some fashion, potentially to reappear later in the story. Their classes changed to [B]Barbarian, Ranger, Rogue, Wizard[/B] Now they have no healing, but I will let them deal with that when they get to it. (They were in this same situation before.) [/QUOTE]
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