Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Dealing with an argumentative player
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lin_fusan" data-source="post: 3865451" data-attributes="member: 37085"><p><strong>My recent argument</strong></p><p></p><p>I'm hoping my buddy doesn't read this thread. But I really need to vent.</p><p></p><p>I've been running the Savage Tide Adventure Path and for various reasons I wanted to run it Core (ie. unfamiliar with 3.5, been so many years since I played 3.0, etc etc etc).</p><p></p><p>A long-time friend of mine, who loves D&D and generally dislikes anything non-d20 decided to play a bard.</p><p></p><p>A module later he was complaining that his bard didn't have access to really powerful spells. :\ </p><p></p><p>So he decides to switch to a wizard. We had all agreed that there would be a kind of level-loss if there was switching (there was a weird formula for it, but we had all agreed on it). Not only was he one level behind, but he had multi-classed (only one level, but still...) to rogue.</p><p></p><p>Then he complained that he didn't have access to really powerful spells. :\ </p><p></p><p>His latest complaint was the wizards needed time to prep and memorize spells. He couldn't just cast any spell he wanted and thus concluded that wizards were underpowered. :\ </p><p></p><p>Recently I decided to open up the game to other material. He wanted to use the spell point variant in the Unearthed Arcana. After reading it, I OKed the choice, but asked, why not play a sorcerer if he wanted spontaneous spellcasting? He felt the sorcerer was too limited because it didn't have a wizard's versitility. :\ </p><p></p><p>I'd like to note that he always plays wizards in D&D. So did all this complaining come from?</p><p></p><p>My desire to have "rocks fall and everyone dies" was mitigated by this realization that we're here to have fun. If I bend the rules so that my friend was having fun, then so be it. My only concern is if bending the rules makes the other players have less fun. </p><p></p><p>Since no one else was playing a wizard, sorcerer, or arcane caster, then I figured no one would be penalized and he would benefit.</p><p></p><p>Hopefully this will solve the problem. :\ </p><p></p><p>In the OP's game, do they just like to argue like a rules lawyer, or is there something that hampers their fun? There is a lack of detail about the actual issue.</p></blockquote><p></p>
[QUOTE="lin_fusan, post: 3865451, member: 37085"] [b]My recent argument[/b] I'm hoping my buddy doesn't read this thread. But I really need to vent. I've been running the Savage Tide Adventure Path and for various reasons I wanted to run it Core (ie. unfamiliar with 3.5, been so many years since I played 3.0, etc etc etc). A long-time friend of mine, who loves D&D and generally dislikes anything non-d20 decided to play a bard. A module later he was complaining that his bard didn't have access to really powerful spells. :\ So he decides to switch to a wizard. We had all agreed that there would be a kind of level-loss if there was switching (there was a weird formula for it, but we had all agreed on it). Not only was he one level behind, but he had multi-classed (only one level, but still...) to rogue. Then he complained that he didn't have access to really powerful spells. :\ His latest complaint was the wizards needed time to prep and memorize spells. He couldn't just cast any spell he wanted and thus concluded that wizards were underpowered. :\ Recently I decided to open up the game to other material. He wanted to use the spell point variant in the Unearthed Arcana. After reading it, I OKed the choice, but asked, why not play a sorcerer if he wanted spontaneous spellcasting? He felt the sorcerer was too limited because it didn't have a wizard's versitility. :\ I'd like to note that he always plays wizards in D&D. So did all this complaining come from? My desire to have "rocks fall and everyone dies" was mitigated by this realization that we're here to have fun. If I bend the rules so that my friend was having fun, then so be it. My only concern is if bending the rules makes the other players have less fun. Since no one else was playing a wizard, sorcerer, or arcane caster, then I figured no one would be penalized and he would benefit. Hopefully this will solve the problem. :\ In the OP's game, do they just like to argue like a rules lawyer, or is there something that hampers their fun? There is a lack of detail about the actual issue. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Dealing with an argumentative player
Top