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Dealing with an "oldschool" DM
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<blockquote data-quote="Asmor" data-source="post: 4883185" data-attributes="member: 1154"><p>Certainly.</p><p></p><p></p><p></p><p>Rules are not set in stone and are always up to GM interpretation and fiat.</p><p></p><p></p><p></p><p>Feels entitled to XP at the rate listed in the book.</p><p></p><p></p><p></p><p>Not actually any entitlement here, but I'd just like to say I don't entirely agree with his premise (that 14-17 means you should start the adventure at level 14 rather than starting at anywhere from 14-17) and also I don't really see what this bit has to do with anything else. Seems totally irrelevant.</p><p></p><p></p><p></p><p>Feels entitled to treasure at the rate listed in the book.</p><p></p><p></p><p></p><p>Again, not really an issue of entitlement here so much as I disagree with the assumption that 4e requires a more rigid interpretation of the rules than previous editions. In particular, I think 3rd edition suffers from that a lot more than 4th edition does.</p><p></p><p>I feel I should re-state that from what's been said, I do think there are issues with the GM. I'm merely explaining that, like most things in life, the story is not entirely one-sided and that there may be issues on both sides of the screen. Others in the thread have done a well-enough job of examining the DM, I just want to bring a bit of balance to the discussion.</p></blockquote><p></p>
[QUOTE="Asmor, post: 4883185, member: 1154"] Certainly. Rules are not set in stone and are always up to GM interpretation and fiat. Feels entitled to XP at the rate listed in the book. Not actually any entitlement here, but I'd just like to say I don't entirely agree with his premise (that 14-17 means you should start the adventure at level 14 rather than starting at anywhere from 14-17) and also I don't really see what this bit has to do with anything else. Seems totally irrelevant. Feels entitled to treasure at the rate listed in the book. Again, not really an issue of entitlement here so much as I disagree with the assumption that 4e requires a more rigid interpretation of the rules than previous editions. In particular, I think 3rd edition suffers from that a lot more than 4th edition does. I feel I should re-state that from what's been said, I do think there are issues with the GM. I'm merely explaining that, like most things in life, the story is not entirely one-sided and that there may be issues on both sides of the screen. Others in the thread have done a well-enough job of examining the DM, I just want to bring a bit of balance to the discussion. [/QUOTE]
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