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*TTRPGs General
Dealing with an "oldschool" DM
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<blockquote data-quote="wayne62682" data-source="post: 4883205" data-attributes="member: 40455"><p>Never, but he always says how that means the adventures cannot POSSIBLY be balanced at 5 PCs, because we have 4 and do well, although most combats turn into meat grinders; in fact he basically said WotC's math is off because the adventures have to be balanced for 4, not 5. To my knowledge he's not changing anything; he doesn't really use tactics though, and he also seems to get upset with us for not engaging diplomatically in some encounters, but the thing is he's not giving us the opportunity; creatures act immediately hostile to us and he tells us to roll initiative, and then later he'll say "You could have avoided this fight" when he never presented any option to do anything except fighting!</p><p></p><p>Also FWIW I don't think it's "entitlement" to expect the rules of the game to be followed, especially in regards to XP and treasure which are the very basis of the game. The WotC published 4e adventures ARE designed to take you from one level to another, not for characters between a certain level (that's why it says "Designed to take PCs from x to y level") and this is mentioned because we're already a level behind, and the DM sees nothing wrong with not giving us the recommended XP amount because in his mind he's thinking that we can still handle the adventure because we're between 14th and 17th level, when we should be getting enough XP to get TO 17th level by the finish of it. </p><p></p><p>He's basically said that if he divided the XP by 4 (using encounters as-is) we would be higher than recommended - I mention that that's the whole POINT since we're facing encounters designed for 5 PCs, and in any event he's supposed to reduce the monsters for encounters to compensate for the fact that we only have 4 PCs and THEN divide by 4. He doesn't understand that concept at all and just blankly states that it would make encounters "too easy".</p></blockquote><p></p>
[QUOTE="wayne62682, post: 4883205, member: 40455"] Never, but he always says how that means the adventures cannot POSSIBLY be balanced at 5 PCs, because we have 4 and do well, although most combats turn into meat grinders; in fact he basically said WotC's math is off because the adventures have to be balanced for 4, not 5. To my knowledge he's not changing anything; he doesn't really use tactics though, and he also seems to get upset with us for not engaging diplomatically in some encounters, but the thing is he's not giving us the opportunity; creatures act immediately hostile to us and he tells us to roll initiative, and then later he'll say "You could have avoided this fight" when he never presented any option to do anything except fighting! Also FWIW I don't think it's "entitlement" to expect the rules of the game to be followed, especially in regards to XP and treasure which are the very basis of the game. The WotC published 4e adventures ARE designed to take you from one level to another, not for characters between a certain level (that's why it says "Designed to take PCs from x to y level") and this is mentioned because we're already a level behind, and the DM sees nothing wrong with not giving us the recommended XP amount because in his mind he's thinking that we can still handle the adventure because we're between 14th and 17th level, when we should be getting enough XP to get TO 17th level by the finish of it. He's basically said that if he divided the XP by 4 (using encounters as-is) we would be higher than recommended - I mention that that's the whole POINT since we're facing encounters designed for 5 PCs, and in any event he's supposed to reduce the monsters for encounters to compensate for the fact that we only have 4 PCs and THEN divide by 4. He doesn't understand that concept at all and just blankly states that it would make encounters "too easy". [/QUOTE]
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