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*TTRPGs General
Dealing with arrogant characters (players)?
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<blockquote data-quote="Goblyns Hoard" data-source="post: 1956403" data-attributes="member: 19970"><p>Too right - as a DM I'm blessed with a group of very gracious and friendly players - they realise the amount of work that I put in and appreciate it. If your players aren't doing that then you need to make it clear to them exactly how much effort you put in for them to have their fun. All they need to do is turn up! That doesn't give us DMs a free rein to dictate the style of game but nor should it be the players' alone.</p><p></p><p>Question for you - is this a single player or a group of them - your 2nd post made it seem like it's more widespread than just 1 player. If that's the case then you do have a problem. A single player can be sidelined enough that he/she is a) not reducing your fun and b) might get the message and wise up. If they're all doing it then you have an epidemic on your hands. The one time I did have a player of this sort we dumped him and I can tell you now there was no better solution as far as I'm concerned.</p><p></p><p>If it is more widespread then I can only suggest that you come down on them hard <strong>in game</strong>. Write yourself up an Elminster that has come to your town/city recently and put him in their way somehow. Make sure that there is some plot reason for him to be there and when they insult him have him insult them back. And when they attack him have him wipe the floor with them - but not kill them. The next thing they know they're in prison for attacking the royal wizard, king's brother-in-law, whoever. Let them escape and have a bunch of NPCs hunt them down and not let them rest at all (no spells, no natural healing, etc.) for a session or two. When they complain you have a valid point - the guy was there to ask them to go on a quest for him but he's a proud man and used to being shown some respect. Afterall you were only playing <strong>his character</strong>. It may be a little hard, it may not solve the problem - but show them in-game consequences of their behaviour. Then if they want to start afresh they have a choice - continue running, apologise or roll up new characters. It's not the best solution but it's the only one I can think of at the moment.</p></blockquote><p></p>
[QUOTE="Goblyns Hoard, post: 1956403, member: 19970"] Too right - as a DM I'm blessed with a group of very gracious and friendly players - they realise the amount of work that I put in and appreciate it. If your players aren't doing that then you need to make it clear to them exactly how much effort you put in for them to have their fun. All they need to do is turn up! That doesn't give us DMs a free rein to dictate the style of game but nor should it be the players' alone. Question for you - is this a single player or a group of them - your 2nd post made it seem like it's more widespread than just 1 player. If that's the case then you do have a problem. A single player can be sidelined enough that he/she is a) not reducing your fun and b) might get the message and wise up. If they're all doing it then you have an epidemic on your hands. The one time I did have a player of this sort we dumped him and I can tell you now there was no better solution as far as I'm concerned. If it is more widespread then I can only suggest that you come down on them hard [B]in game[/B]. Write yourself up an Elminster that has come to your town/city recently and put him in their way somehow. Make sure that there is some plot reason for him to be there and when they insult him have him insult them back. And when they attack him have him wipe the floor with them - but not kill them. The next thing they know they're in prison for attacking the royal wizard, king's brother-in-law, whoever. Let them escape and have a bunch of NPCs hunt them down and not let them rest at all (no spells, no natural healing, etc.) for a session or two. When they complain you have a valid point - the guy was there to ask them to go on a quest for him but he's a proud man and used to being shown some respect. Afterall you were only playing [B]his character[/B]. It may be a little hard, it may not solve the problem - but show them in-game consequences of their behaviour. Then if they want to start afresh they have a choice - continue running, apologise or roll up new characters. It's not the best solution but it's the only one I can think of at the moment. [/QUOTE]
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