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Dealing with bad luck (From behind the DM screen).
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<blockquote data-quote="Ruin Explorer" data-source="post: 9597568" data-attributes="member: 18"><p>Absolutely this. I'd second all these suggestions, especially dial back the combat a bit and has some more RP/mystery sessions, but try to make them ones where it feels like the PCs are crushing it, and for god's sake, don't make them roll too much, like only use the dice if it's completely mandatory, and failure is important.</p><p></p><p>Also agree 100% re: physical vs virtual dice. Like, virtual dice should, in theory, be just as random, but I am really, really not convinced that we're seeing good implementations of RNG in non-physics-based die number generation and I think some of the apps for rolling and playing these games are just poorly tested and outright buggy. Playing Mothership we had to ban one player from using the official app (he was the only one who wanted to use the app), because he failed every roll, for like bloody 20+ rolls in a row. We did a bunch of fake rolls with his phone and it just kept failing and failing and failing. Given some of the rolls he had a 60% chance of success and we did tons of them, it was completely implausible. No-one using dice had similar issues, nor did he once we made him use physical dice.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9597568, member: 18"] Absolutely this. I'd second all these suggestions, especially dial back the combat a bit and has some more RP/mystery sessions, but try to make them ones where it feels like the PCs are crushing it, and for god's sake, don't make them roll too much, like only use the dice if it's completely mandatory, and failure is important. Also agree 100% re: physical vs virtual dice. Like, virtual dice should, in theory, be just as random, but I am really, really not convinced that we're seeing good implementations of RNG in non-physics-based die number generation and I think some of the apps for rolling and playing these games are just poorly tested and outright buggy. Playing Mothership we had to ban one player from using the official app (he was the only one who wanted to use the app), because he failed every roll, for like bloody 20+ rolls in a row. We did a bunch of fake rolls with his phone and it just kept failing and failing and failing. Given some of the rolls he had a 60% chance of success and we did tons of them, it was completely implausible. No-one using dice had similar issues, nor did he once we made him use physical dice. [/QUOTE]
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