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General Tabletop Discussion
*Dungeons & Dragons
Dealing with distracted and distracting players in an all-teen game
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<blockquote data-quote="criticalfumble" data-source="post: 7049448" data-attributes="member: 6791920"><p>I run a game with my sons and four of their friends. It was already mentioned, but I try to embrace as much of the silliness as possible, provided it's generally to do with the game. It doesn't always make for the game I want, but it's the one they want, so that's cool.</p><p></p><p>I've also got one or two players I can rely on to help bring things back around to the story after these little detours. </p><p></p><p>Once or twice, I've cut a session early when it was clear they didn't want to / could not focus. I kept it friendly and non-judgemental - just said it was clear they wanted to do something else, and that's ok. </p><p></p><p>Not sure any of that helps with kids who've been diagnosed with ADHD, but I do face some challenges with distraction from time to time, so I thought I'd share.</p><p></p><p>Edit: meant to mention that cutting those sessions short (on rare occasion) seems to keep the subsequent sessions more focused. I think they really want to play, and sometimes they just don't realize how crazy they're getting. </p><p></p><p>Sent from my Pixel using Tapatalk</p></blockquote><p></p>
[QUOTE="criticalfumble, post: 7049448, member: 6791920"] I run a game with my sons and four of their friends. It was already mentioned, but I try to embrace as much of the silliness as possible, provided it's generally to do with the game. It doesn't always make for the game I want, but it's the one they want, so that's cool. I've also got one or two players I can rely on to help bring things back around to the story after these little detours. Once or twice, I've cut a session early when it was clear they didn't want to / could not focus. I kept it friendly and non-judgemental - just said it was clear they wanted to do something else, and that's ok. Not sure any of that helps with kids who've been diagnosed with ADHD, but I do face some challenges with distraction from time to time, so I thought I'd share. Edit: meant to mention that cutting those sessions short (on rare occasion) seems to keep the subsequent sessions more focused. I think they really want to play, and sometimes they just don't realize how crazy they're getting. Sent from my Pixel using Tapatalk [/QUOTE]
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Dealing with distracted and distracting players in an all-teen game
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