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General Tabletop Discussion
*Dungeons & Dragons
Dealing with distracted and distracting players in an all-teen game
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<blockquote data-quote="CydKnight" data-source="post: 7050625" data-attributes="member: 6873462"><p>The first thing I would suggest is to lay down some very specific ground rules moving forward if she hasn't already. It's hard to know what the next possible course of action would be unless and until this has happened. Make sure the player's understand how much work she must put into it just to make the game possible.</p><p></p><p>If ground rules have been introduced and they are simply being ignored, then she will have to stand her ground with them. A good first step was providing XP only to those that were paying attention and remaining involved. She could also point out the potential of missing out on treasure and magic items. If it continues, then perhaps a player death will wake them up?</p><p></p><p>My current game has me DMing ages 11, 11, 13, and one of the 11 year olds father who is 40ish so I can understand the frustration of having player's "self-distracting". One absolute rule is that topics not related to the game are off limits while in session unless it is a legitimate emergency. The players are also strongly encouraged to remain in character while the game is happening. </p><p></p><p>I also do not allow anyone to leave the game table while the game is in session but I allow a 15 minute break in the middle of our 3 - 4 hour game sessions.</p></blockquote><p></p>
[QUOTE="CydKnight, post: 7050625, member: 6873462"] The first thing I would suggest is to lay down some very specific ground rules moving forward if she hasn't already. It's hard to know what the next possible course of action would be unless and until this has happened. Make sure the player's understand how much work she must put into it just to make the game possible. If ground rules have been introduced and they are simply being ignored, then she will have to stand her ground with them. A good first step was providing XP only to those that were paying attention and remaining involved. She could also point out the potential of missing out on treasure and magic items. If it continues, then perhaps a player death will wake them up? My current game has me DMing ages 11, 11, 13, and one of the 11 year olds father who is 40ish so I can understand the frustration of having player's "self-distracting". One absolute rule is that topics not related to the game are off limits while in session unless it is a legitimate emergency. The players are also strongly encouraged to remain in character while the game is happening. I also do not allow anyone to leave the game table while the game is in session but I allow a 15 minute break in the middle of our 3 - 4 hour game sessions. [/QUOTE]
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Dealing with distracted and distracting players in an all-teen game
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